Basic 3d model of a cue

MacGyver

AzB Silver Member
Silver Member
This is using the free, opensource 3d modeler called "Blender", availible at http://www.blender.org

The zip file also includes a .obj file which is pretty much universal.


It is nothing special, but I took the time to get specific measurements from a cue, so its at least pretty accurate(and 1blender unit = 10cm so its to scale for mm/cm)

If you take a little time to learn blender, you can also pretty easily assign images to the different sections of the cue to see how a design would look on a cue.(there are some instructions in the file but htey are basic).

To save on space I didnt include any images but pictures of wood, ect would work well.

Hope someone finds it of use :)
 

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if anyone wants my 3dmodel of my avatar (dwg, 3ds, or other fyletypes, let me know)
 
Colin Colenso said:
I downloaded the software but couldn't install it properly...oh well:(

Try the 2.37 release... the 2.40 are alpha and might have some trouble(they are pre-releases).

because it is opensource it is always changing.... very recently the coders and some artist began working on a movie.

That movie required some new features, which the coders added, and were so excited they made the 2.40 pre-alpha release to show those features, but it could still be buggy...

so try the 2.37 :)
 
How do you make the image larger? I saw how to do the render, but the view is small enough that I can't see what I'm changing easily.
 
The easy way is to open the new file I just made which includes the render window with its SizeX and SizeY settings.


The harder way would be to open a window of "button" type, move over to the render frame, basically if you add a header to any window(rightclick near edge) you can change its type, and then once in button you can click on the icon for render settings and get them.
 

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MacGyver said:
The easy way is to open the new file I just made which includes the render window with its SizeX and SizeY settings.


The harder way would be to open a window of "button" type, move over to the render frame, basically if you add a header to any window(rightclick near edge) you can change its type, and then once in button you can click on the icon for render settings and get them.


Thanks will give it a try
 
Hey Macguyver,

I'm giving this program a shot....but how do you actually change colors for wood, add inlays, etc????
 
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