Center Ball Hit - Myth?

Deadon said:
FWIW, Creedo is way right in my opinion.

2. The diagram shows an overcut with the CB reacting like it had draw, its just plain wrong.

3. The shot is made with a little high and, if needed for angle, a little left.

i have said in this forum that the diagram might be off a little. forgive me since i never went to Art or CAD school

a little high??? high only works if you hit it hard enough to have some follow behind it. stroking a shot "High" but not very hard is the same as just hitting it center ball (but not hard enough to slide/stun). High, to me, means you want Follow. completely disagree with the High statement. perhaps a little left would work, or slight stun.

DCP
 
DrCue'sProtege said:
excellent points Willie and Purdman. as a matter of fact, Tom Rossman told me the same thing once, that they probably were referring to the vertical axis, meaning no left or right.

but..........if the shot is to be accomplished with a very slight below center stun type of stroke they probably should mention that instead of just saying center ball and confusing illiterates like myself. :eek:

DCP


Fool me once, well, the fooled won't be fooled again!!!!
GWB
:D Purdman:D
 
My hunch is that the commentators really mean the shot is the (equivalent) of a center ball hit.

Depending on how far away you are and what speed your going to hit the shot, you may need a touch of low on the CB to get the equivalent of a center ball hit (at impact)

Here is on of the very first tips I got when learning to play pool.

When playing shape , CB speed is just as important as where you are hitting on the CB.
 
DrCue'sProtege,

This is actually a VERY important shot to master. Although some of the posters here have been quick to point out that you are not hitting it right and how to properly hit it, it's important to know this shot intimately and that's only going to come with lots of practice.

This stun-shot happens to be the exact way I will shoot the 9-ball. I'll even position for it this way (albeit, a bit closer) since I know I can't scratch.

Knowing the stun-line going toward the short-rail and exiting on the long rail are also HUGE to know since this can be a big help in knowing how to address nearby object-balls.

Although it's also important to know what will happen with a little follow/draw, these paths are difficult to replicate, especially on foreign equipment. The stun-route is the most predictable and no matter the conditions and it allows you to play the shot firmly.


To reiterate my points, the stun-route is easy to replicate and highly accurate. When that accuracy is not needed, it allows the shooter a degree of comfort since he knows EXACTLY how the shot will turn out. In a tight situation, it gives the shooter the best chance of executing exactly what he intended.
 
DrCue'sProtege said:
i have said in this forum that the diagram might be off a little. forgive me since i never went to Art or CAD school

a little high??? high only works if you hit it hard enough to have some follow behind it. stroking a shot "High" but not very hard is the same as just hitting it center ball (but not hard enough to slide/stun). High, to me, means you want Follow. completely disagree with the High statement. perhaps a little left would work, or slight stun.

DCP

DCP

Wasn't knocking your drawing ability, its just that the angles are wrong and it shows the CB curving. No disrespect intended, I thought maybe thats was what you intend to draw. Hell, I can make an X without trying a couple of times.

To follow up.

Assuming you cue center and hit the CB hard enough to travel about 8 or 9 diamonds, do you agree that your CB will be sliding for some distance? If so, how far?

Not every follow shot has to have lots of spin. To hit the spot on the end rail where you indicated, the ball has to have some forward roll since it is forward of the 90 degree axis. When you use center, the ball is going to slide for some distance, depending on cloth mostly and other factors. By the time it hits the OB it is rolling. The amount of that roll is not determined by what you did, but the conditions of the equipment and how hard you hit it. That leaves it too much up to chance for me. It increases the chances of the ball skip/sliding. A little high and all those problems are gone, and if I want to shorten the rebound angle, I just use a little more. Lengthen it with a little left.
 
CreeDo said:
This is what I mean by "you can't hit a cueball with stun":

Stun is not a type of english. It's a word used to describe a certain action people see on the cueball after it's been struck. You can't really point to one spot on the cueball and say 'hit here and you always have stun english'. It's not follow, draw, or sidespin. If it were follow, draw, or sidespin, we'd just call it by those names.

You might say "well, that's because it's not any of those things, it's like a hard center ball hit". If that's what stun is, then people should just say "a hard center ball hit"... using words like stun adds confusion because it means different things in different areas.

I think that, as it's drawn, you must have some forward roll on the cueball to reach point B. But there's another explanation. When the cueball hits the rail at an angle, the rail grabs it for a second and the cueball comes off the rail with spin (running english). Even if it had absolutely 0 spin when it hits the rail, by the time it leaves the rail it will definitely have added spin. So the cueball is probably picking up sidespin after the first rail, and the sidespin carries it 'wide' off the 2nd rail to point B. It's almost the same effect you'd have gotten if you'd hit it with a touch of left.
A little late to this thread, but anyway...

I have to disagree about the terminology problem. "Stun" is just another degree of "draw" - they're both descriptions of the result you want, not the exact way to hit the cue ball.

For draw you want the cue ball to be rotating backwards when it hits the object ball and for stun you want the cue ball to be sliding (no forward or backward rotation). You hit both shots below center (usually), but lower and/or harder for draw than for stun (for the same distance shot). It's just a matter of degree.

pj
chgo
 
DrCue........Serious question...........

Do you know what TANGENT LINE is??????

If you do, great.......

If you don't, you need to learn what it is and apply it.......

Especially in this situation.........

Russ........
 
DrCue'sProtege said:
1) nowhere near point B? completely disagree. again, perhaps the diagrams are slightly off, but that is absolutely where i get to with a center ball shot. now, remember, i dont mean stun

2) adds confusion? cant hit a ball with stun? you are joking, right?

DCP

you hit that shot bad. centerball hit should take you 90 degrees ish.
 
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