They have had to ban a variety of clubs.
When pool gets sand traps, has 300yd tables and pockets which the ball can roll around/over, maybe we'll see a need for more sticks.
I'd rather see jump cues banned.
Did they ban clubs that can accomplish specific tasks?
Or just say "your club can't fall outside these specifications"?
i.e. they didn't ban drivers, they banned drivers made of X material.
They didn't ban putters, they banned putters of X length.
So, let's not ban jumpers. It's a tool for a specific task, just like a break cue is.
Just set a reasonable minimum length and/or weight.
Hard on the cloth, Hard on the table
Never noticed, but compare jump cue damage to break damage. Breaks give you worn
tracks, burnt whitish areas in the kitchen, hole in the spot (plus a dimple), etc.
We don't ban breaks despite all this.
Would you also ban full masse shots?
I would support a rule that forbids jumps when the obstructing ball is within 1 foot of the CB. To me, that's when the line is crossed, where it doesn't seem like we're playing pool anymore. [snip] ...I get the feeling that most of us are not against jumping, but against these super light, super short jump cues that make a 1-inch-away jump shot possible. I wonder if the solution might be to change the minimum cue length to somewhere between the current rule and a full sized cue (or increase the minimum weight, or both).
Yeah, but the closer the OB is, the harder it is to jump. 1 inch jumps are NOT easy.
If the complaint is that jumping is too easy, why ban the only jumps that actually take skill?
I don't like the idea of a rule that requires us to keep a ruler around to measure the jump.
But your solution of a compromise size/weight makes sense. It adds difficulty, and if a player
can jump from 1 inch away using a longer, heavier cue... god bless 'em.
there's a fundamental problem with the ease of obtaining a legal hit
...I think, all we can do now is limit WHEN they can be used and force the shooter to kick from time to time.
Maybe there's a fundamental problem with the ease of obtaining ball in hand? Which is basically loss of game
at the higher levels? Many safeties are dead nuts easy and some happen entirely by accident.
As for forcing players to kick occasionally... my impression is, most pro matches have plenty of kicking.
In fact, without having sat down and researched youtube, I bet you will have a difficult time finding
a single race of any length (say, to 11) where there were more jumps than kicks.
There are numerous situations where jumping is less controlled, less likely to make the ball,
more likely to fly off the table, or the shot can't be reached (even with air bridge/dart stroke).
I mentioned something to that effect in a previous post and another poster thought I was some kind of a nutcase. (although....he wasn't far off

)
My opinion was that you should only be able to use a jump cue at the start of your inning (in other words, when your OPPONENT hooks you). If you later during your inning hook YOURSELF, then you should not be allowed to use the jump cue to bail yourself out of a jam you put yourself into.
Maniac
Why double penalize someone for screwing up? Their inning is probably over even if they make a good hit.
People act like you can just get hooked and drill in a ball and carry on like nothing happened.
Getting a good hit might be easy, but let's not kid ourselves, the majority of jumps end in tears for the jumper.
It's much rarer to sink a ball or hide the cue ball than to simply get a hit and sell out.
I am over 50 yrs old and have come back to pool. Wayyyy back when I was 20, jumping in order to pocket a ball was primarily done by trick-shot junkies. Although I admire the talent it takes to jump the CB well; I also think that today many players are too quick to reach for their jump cue to get out of a bind. I would rather see the kick out. Here is 2 reasons why,.....
1- If you are required to kick, not only do you have to make the hit, but you also need to leave the CB in a safe position. Many times you can make the kick only to "sell-out" leaving an open position for your opponent. It takes twice the talent to kick than to jump in my opinion.
OK, how much time have you spent at the table specifically doing jump safeties? Be honest. 0 minutes maybe?
Again, getting a hit is easy. But getting a safe after? That's tough.
Most jump shots sell out and we think the jumper got the best of it just because he got a good hit.
But really he'll probably go on to lose the rack.
2- Jumping balls makes the game change. It now makes the game 3 dimensional as opposed to 2 dimensional. Big Deal ? How would you like to get beat on jumped CB for a carom that pots the money ball?
Great shot ?!? : TRUE A conventional shot ?!? NO
I wouldn't like to get beat by the other guy shooting an easy hanger either.
I don't like to get beat period. I figure I shouldn't have let him to the table.
If I do get beat though, I'd love to see it done with a great, unconventional shot.