DigiBall Passaround Reviews

Fair enough, good feedback. But you must remember that the requirements for the DigiBall sensor are much more demanding than the DigiCue or Q-MD. Those other products aren't potted, precision balanced, and don't need phenolic resin heat-curing immunity or a second piece of electronics to provide wireless charging.
People don't stop to think what all's involved in a piece of equipment like this. Knee jerk is 'its too high,' but compared to other products like this, especially in the shooting arts, it's right in line. Good number, imo.👍🏻
 
Fair enough, good feedback. But you must remember that the requirements for the DigiBall sensor are much more demanding than the DigiCue or Q-MD. Those other products aren't potted, precision balanced, and don't need phenolic resin heat-curing immunity or a second piece of electronics to provide wireless charging.
Of course, as every good marketing expert knows, avoiding any century mark is crucial to success. $289 or $295 is much more appealing price to consumers than the Big $300. Just saying...
 
Fair enough, good feedback. But you must remember that the requirements for the DigiBall sensor are much more demanding than the DigiCue or Q-MD. Those other products aren't potted, precision balanced, and don't need phenolic resin heat-curing immunity or a second piece of electronics to provide wireless charging.
i am not saying it is or not deserving of that price
i am just saying for all those people who complain about $20 chalk and many others $300 is alot of money
for me i would have to think hard about buying it at $300 price point and not because i cant afford it
maybe after i get it and do my review i will change my tune....:unsure:
 
I'm still enjoying my week with the prototype and I will pay $300 when it comes out as a product. It's already become an integral part of my nightly practice play. It augments a lot of things I work on and is easy enough to ignore when I'm not looking for feedback. Assuming it lasts 3 years, and I play 360 hours a year with it, that's like 25 cents a practice session, which it easily provides in value. But $300 is a premium price for a premium product and I think people who aren't on AZB will expect extended warranty support, beyond the typical 30 or 60 day consumer warranty. Especially with frontier technology like this, people might be concerned about longevity.

My main takeaways so far:
  • If I pay attention, I'm surprisingly good at precisely hitting where I"m aiming on the cue ball. If I'm lazy, my stroke wanders to the left a bit. I get lazy quite often.
  • I'm better able to correlate the amount of top/bottom I apply on the cue ball and what I see on the table. Basically for the last 30 years I should have been hitting the ball lower for draw shots. I think any good player would give this advice, but it's empowering to see it with your own eyes.
  • Most of my misses are caused by alignment/stroke error. If I hit the cue ball exactly where I wanted, but the cue ball doesn't hit the OB where I'm aiming, something's off with my stroke/alignment. Rarely do I miss because I aim at the wrong spot or because I hit the cueball in the wrong spot (although sometimes the later happens, see first bullet point).
Some sort of full integration with the digicue would be nice, the combination of its data and the cueball data should give a more complete picture of what goes amiss during play. You could even sell them as a bundle. I'd also like to see USB-C as the charging interface, but appreciate that's not going to be possible for early adopters.
 
Would like a little feed back of how it works with the digicue and app. The price of 300 has always been stated as the expected price range as I recall. The digicue is a big help in keeping the stroke in tune. The dou should change anyone's game.
What if you go to a pool room and some else is using a digicue or ball, how can you lock to your equipment or will you pick theirs? Waiting painetly for release for sale.
 
Would like a little feed back of how it works with the digicue and app. The price of 300 has always been stated as the expected price range as I recall. The digicue is a big help in keeping the stroke in tune. The dou should change anyone's game.
What if you go to a pool room and some else is using a digicue or ball, how can you lock to your equipment or will you pick theirs? Waiting painetly for release for sale.
The ball is really a read-only beacon, not a point to point connection. The phone/mobile device just scans for all BLE devices and then filters on the selected MAC address of your ball. Very easy to use. No pairing or classical Bluetooth required. This also allows for multiple observers… technically you can watch the ball of a match as an audience member with your app, as long as you are getting a good signal.

There are parameters you can change on the ball, but to access it you need to preform a gesture with the ball that is un-natural to accidentally activate during play. That uses a handshake connection to update a few bytes that are written to Flash inside of the ball. The parameters mostly have to do with extra time series data that is only interesting to curious users.

The DigiCue integration WAS in the app, but I rewrote it from scratch recently and didn’t add it back in yet. I probably won’t add it back until after launch, because there is so much other work associated with getting the ball to market.

I also want customer feedback on what they expect, on average and as a collective group, of the type of data is interesting to them. I can guess and add a lot of features, but that is never the correct approach. It’s better to only showcase main features and add more later, than overwhelm users with a starship control panel.
 
The ball is really a read-only beacon, not a point to point connection. The phone/mobile device just scans for all BLE devices and then filters on the selected MAC address of your ball. Very easy to use. No pairing or classical Bluetooth required. This also allows for multiple observers… technically you can watch the ball of a match as an audience member with your app, as long as you are getting a good signal.

There are parameters you can change on the ball, but to access it you need to preform a gesture with the ball that is un-natural to accidentally activate during play. That uses a handshake connection to update a few bytes that are written to Flash inside of the ball. The parameters mostly have to do with extra time series data that is only interesting to curious users.

The DigiCue integration WAS in the app, but I rewrote it from scratch recently and didn’t add it back in yet. I probably won’t add it back until after launch, because there is so much other work associated with getting the ball to market.

I also want customer feedback on what they expect, on average and as a collective group, of the type of data is interesting to them. I can guess and add a lot of features, but that is never the correct approach. It’s better to only showcase main features and add more later, than overwhelm users with a starship control panel.

I haven’t noticed any bugs in the product and think you have exceeded what you need for a launch product. Your BLE works surprisingly well, especially with the TV dongle. It’s nice to be able to just turn on my TV and have the ball diagram show up without having to do anything.
 
I haven’t noticed any bugs in the product and think you have exceeded what you need for a launch product. Your BLE works surprisingly well, especially with the TV dongle. It’s nice to be able to just turn on my TV and have the ball diagram show up without having to do anything.
Thanks.

I’m curious if the OBS video recording use case is digestible and practical
 
Thanks.

I’m curious if the OBS video recording use case is digestible and practical

I use a Mac mostly now and haven’t had time to pull out my windows notebook to try the video overlay and build your plugin. I would expect streamers to take the time to do so.
 
I use a Mac mostly now and haven’t had time to pull out my windows notebook to try the video overlay and build your plugin. I would expect streamers to take the time to do so.
Ok no problem. I didn’t build the plugin for Mac because I read that most OBS users use Windows systems. However it wouldn’t be hard to make a Mac version for the future.
 
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Ok no problem. I didn’t build the plugin for Mac because I read that most OBS users use Windows systems. However it wouldn’t be hard to make a Mac version for the future.

The python script you published is also interesting, although I didn’t have time to try that out either.
 
Could the previous testers kindly give me an estimate of how many hours they have been able to play on a single charge? Roughly. Thanks!
 
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