Everything is going smoothly. We are in a business phase that requires patience and waiting, but it shouldn't be too much longer. The pass-around earlier this year was a success and a single ball survived travels around the country without any sign of functional problems. A good test for high confidence.
Related topic:
The main purpose of the DigiBall is to provide hands-free highly-accurate feedback on where exactly the tip hit the face of the ball. Since our eyes are usually looking at the object ball, we can normally only deduce from either feel, or how the cue ball reacts off of the table, on where we actually hit the ball. The DigiBall closes the gap on this.
The other half of the problem is, that even though we are mostly looking at the object ball (or most of us are) during our final stroke:
The upside is it is a free feature that doesn't need additional hardware or cost. But I don't want to add too many features on release to cause confusion.
I've been bouncing this idea around in my head and can't decide. What are your thoughts?
Related topic:
The main purpose of the DigiBall is to provide hands-free highly-accurate feedback on where exactly the tip hit the face of the ball. Since our eyes are usually looking at the object ball, we can normally only deduce from either feel, or how the cue ball reacts off of the table, on where we actually hit the ball. The DigiBall closes the gap on this.
The other half of the problem is, that even though we are mostly looking at the object ball (or most of us are) during our final stroke:
- How well are we really mentally connected to the object ball contact point / ball fraction?
- How strongly are we really watching the CB roll down the table to contact the object ball?
- How good are we at using our eyes to recognize if the CB hit the OB exactly where we intended?
- Use the DigiBall as an object ball for your next shot
- Before you shoot, use your cue or your finger to roll the ball very slightly towards the center of the cue ball. You can roll it back in place
- This tiny rotation generates an axis of rotation that is always perpendicular to your shot line. Call this Ax.
- Shoot your shot
- The DigiBall will calculate the angular difference between Ax and the impact angle, and will output the cut angle.
The upside is it is a free feature that doesn't need additional hardware or cost. But I don't want to add too many features on release to cause confusion.
I've been bouncing this idea around in my head and can't decide. What are your thoughts?