Does follow cause more deflection than draw?

bdorman

Dead money
Silver Member
I'm just beginning to add some side spin to my follow and draw shots. One thing I've noticed is that my aim stays good when using draw+spin (say about 4-5 o'clock on the CB) but is off when using an equal amount of follow+spin (about 1-2 o'clock).

It could well be that I'm simply not aiming well when elevating the tip for follow/spin. Or, does follow+spin naturally cause more deflection than draw+spin?

I should add that I'm practicing with very easy shots; OB one diamond out from the corner pocket and CB 1-1/2 diamonds from the OB at about 30-degree angle (half-ball hit).

Thanks for your advice.
 
Because when you put draw and any english along the x-axis, you get more of a swerve effect than if you were to put follow and the same side english. Swerve "masks" some of the deflection.

tldr: Deflection is the same, draw or follow. Swerve is more pronounced when using draw because of higher cue elevation.
 
Depends on the power. If by draw you mean kill, then I agree with above; the ball swerves as it loses it's backspin and starts rolling. But if you are shooting hard enough to draw, the ball will not swerve. A big follow stroke also will not have time to lose it's spin and swerve, but rolling the ball with english, it will swerve. Power is the biggest factor in deflection. Take some time during practice to play a few racks using lots of spin, looking for tougher cue ball paths and opportunities to use power stroke shots and you'll learn the cue ball faster. Don't worry about that 1 o'clock 4 o'clock stuff, just concentrate on how you're spinning the ball. Visualize the direction of the spin and how much spin vs stun, and you'll naturally strike the cue ball where you need to with practice. Just focus on the object ball and once you develop a feel for english, you will naturally compensate for deflection, swerve, and throw.
 
At that of a short distance, the top with side in rolling & probably 'spinning' less than when you stroke the draw. The draw with side will 'spin throw' the ob more. I'm thinking about outside here. Think about the 2 different diaagonal spins. Hold a striped ball in your hand & turn it like a 4:30 strike & picture it hitting the object ball The spin is adding to foward & to the left. do the same with 1:30 strike, the spin is adding to left but not foward, They are different & need to be accounted for the difference. You also need to keep the collision induced throw into the equation. I'm heading out to play. PM me if you have any questions.

Best Wishes,
 
It's probably what charlie said... with draw the ball is doing a little curve/hook, like a tiny masse shot... so if it deflected to the right, it then curves back to the left and you end up almost on the same shot line as a centerball hit. The curve may not even be visible, like just a few millimeters, but it's pretty much always there.

There's another possible issue. Some people are just uncomfortable hitting way out to the side with draw, because somehow they feel like they're going to miscue or jump the ball. They're already hitting pretty low, and when you move far out to the side you're almost missing the cue ball.

But follow doesn't feel so dangerous, and you typically don't need to hit as high on a follow shot, because the ball picks up some natural forward roll anyway, and you only need a little top to help it along. So if you're not hitting so high, you can go further out to the side.

The further out to the side you get, the more pronounced the deflection.
 
At that of a short distance, the top with side in rolling & probably 'spinning' less than when you stroke the draw.

Best Wishes,

I'm quite sure that at short distances, follow with english swerves more. Given enough distance, the draw with english (at the same elevation) I believe catches up and passes the overal amount of swerve than follow w/english.

Freddie <~~~ playing by memory
 
Both follow and draw cause the CB to swerve.

Draw generally adds 'swerve' later in the path and follow generally earlier in the path.

Relative to center though CB deflection varies somewhat between draw and follow as in one case, your pushing the CB slightly into the table (offering resistance in the line of deflection) whearas the other , there is no resistance to the deflection outside of the weight of the CB itself.

Subtle differences tho , more noticable with distance.
 
I'm quite sure that at short distances, follow with english swerves more. Given enough distance, the draw with english (at the same elevation) I believe catches up and passes the overal amount of swerve than follow w/english.

Freddie <~~~ playing by memory
What Fred and RRFireblade say.

Swerve happens more quickly with follow plus sidespin than with draw plus sidespin because the friction force between the cueball and the cloth is directed much more sideways in the case of follow. With draw, the curved track of the cueball is more gradual. But if allowed to reach natural roll, the cueball will have "curved" more with draw. We're assuming not too drastic a difference in cue elevation/inclination.

Jim
 
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Both follow and draw cause the CB to swerve.

Draw generally adds 'swerve' later in the path and follow generally earlier in the path.

Draw creates most of its arc during the diamond of travel where the CB transitions from backspin to natural roll, so the center point of the arc is well defined.

Follow creates a more continuous arc of larger radius but possible larger overall extent (total offset at OB contact point).
 
Your problem has nothing to do with all of that. Its the throw (Or cling) you are putting on the object ball. Many more shots need to be adjusted for throw with follow. Adjust your aim line to the inside of the cut. The cueball going across the face of the object ball will throw the object ball outside.
 
There's one more possible issue that hasn't been discussed yet. Follow will produce more skid on the object ball that will draw, or even center cue ball. I've always felt more accurate hitting the cue ball low, even if I'm not necessarily drawing the cue ball.
 
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