The statement that this triple combo is wired is absolutely ridiculous. Even if you hit the ten, it's probably one out of five. Kicking at it jacked up is not very easy, and, as the balls in the combo are separated, you'll have to have plenty of speed left when you get to the ten, and that's almost inconceivable. Of the shots suggested in this thread, I think the one most likely to be made is the two rail kick at the fifteen, although one will be jacked up on this and it's probably only 20% for an expert.
The thread demands that a low percentage shot be selected and played with no regard for the leave if one misses. Doesn't seem to me we're playing 14.1 here at all. It's a game of discipine, and this thread demands an undisciplined shot.
I only hope that no new and impressionable 14.1 players read this thread.
The thread demands that a low percentage shot be selected and played with no regard for the leave if one misses. Doesn't seem to me we're playing 14.1 here at all. It's a game of discipine, and this thread demands an undisciplined shot.
I only hope that no new and impressionable 14.1 players read this thread.