Bob Jewett said:
I'm not sure which details need to be seen, but the main result is that the tip is on the ball for only about 1/4-inch of travel (depending on speed), and then the ball has left the tip. The physical arguments about the usefulness or uselessness of acceleration at the moment of impact are not changed by what has been seen so far on the high-speed videos, and I can't think of a new test that would add to what we know so far.
Can you be more specific?
OK Bob, here we go. You and I had a bit of a tussle about this not too long ago, but it was related to draw instead.
In that discussion you pointed out that the stick basically stops at the point of impact. I disagreed, but the high speed video clearly showed basically a stopping motion and a very very short moment of impact between the stick and the cue ball. So, I'll admit to that and concur, and I've learned something from it. I think deep down, we're both similar in that we'd rather get to accurate information rather than just bravado of having to appear "right".
Now first of all, I have a very "strong opinion" that stroke matters, and matters quite a bit. I also believe that many expert players will agree with that "premise" just from their personal experience. The cue ball can be made to act quite differently depending on the type of stroke imparted.
Also I "suggest" that the most important factor relating to draw and follow is SPIN. If there is ample reverse spin on the cue ball after contacting the object ball, then it WILL draw back. And, if there is ample top spin on the cue ball after contact, then it WILL roll forward. Of course must also account for top spin generated from the friction between the cue ball and the felt. -- Excluding all other unnecessary factors -- And so, the type of stroke can impact the amount of spin imparted.
I also know that you, and a group of teachers believe that the high speed videos conclusively prove that stroke doesn't matter. And you infer that this is conclusive evidence based on the essentially stopping motion of the cue and the relatively small moment of impact between the cue ball and the stick.
Accepting your premise, it seemed reasonable at first and for awhile. After a period of time, I then came to the realization and surmised that the videos that I saw need surprisingly much more detail in order to be conclusive.
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Obviously we know that tip compression and tip decompression are a part of what occurs. Unfortunately this adds additional complexities which I'm not sure that we can just rule out.
Some factors need to be visible and distinguishable, or even better definable and measurable.
So, we have cue speed at the moment before impact. And the type of stroke (accelerated, decelerated, ...) Would be useful if visible/measurable here.
Then we'd need to know tip compression and its rate. Would also be useful if visible/measurable. And would need to know if type of stroke (accel., decel...) had any impact on the compression. Is the compression rate faster/slower/no difference? Is the compression deeper/shorter/no difference? Possibly even does it remain compressed for a longer/shorter/no difference period of time before it starts decompressing?
Might even need to know what's happening to the stick while the tip compression is occuring:
Change in speed of the stick during the tip compression, during the tip decompression, ...
Also flex factors of the stick (is it bending, how much, how fast, how long?) Is this any different depending on the type of stroke?
Gonna assume that all the factors of force and mass exerted (ie from the human) on the stick can be consistent and thus irrelevant.
All the information that we gathered during "compression" might also need to be gathered during "DEcompression", unless can be positive that contact is over and thus decompression has no relevancy...
Lastly, at what point is the impact over? During the tip compression, tip decompression, after tip decompression,...? Does the stick speed actually reach 0 or some speed very close to 0? And what is happening to the stick in this time period? And is there any change in this depending on initial stroke?
Obviously the stick then begins to accelerate in order to go from 0 back to
something close to its original speed before impact for either a long distance (follow through), short distance or whatever... This part is what derives those conclusions that the stroke has no impact. And that the moment of impact is so short that stroke impact is not relevant.
I know this might sound too exhaustive, and maybe even too extreme for some. But, I believe that this is what it's going to take in order to prove it. Without that level of clarity, then I understand that people will come to conclusions based on what they have, which may be all we can do at this time.
There may be more to look through for more definitive results...
On the surface, one of the things I notice from Dave's examples is that his followthrough strokes produce more dramatic results. He's getting more draw from his followthrough strokes than his punch strokes.