Handicap System for Partners Games

336Robin

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Silver Member
I'm interested in hearing what people know about Handicap Systems for Partners Games both 9-ball and 8-ball and how they worked. If you liked them or not, if they seemed fair etc.
 
We have a weekly handicap tourney using BCA rules. We set up races in games based on handicap. Seems to work out pretty good but its singles. I want to do a partners tourney to see how it turns out. Most have combined handicap limits which I dont like. Combined handicaps can't go over 11 or 13 etc) I figure take the two handicaps and divide by two and let them play at that handicap. 4+6=10/2=5 so the team would play as a 5 handicap. Only issue I havent figured out is what if its a half number 4+5=9/2=4.5 should they have to play at a 5 handicap?
 
Handicap Limits

We have a weekly handicap tourney using BCA rules. We set up races in games based on handicap. Seems to work out pretty good but its singles. I want to do a partners tourney to see how it turns out. Most have combined handicap limits which I dont like. Combined handicaps can't go over 11 or 13 etc) I figure take the two handicaps and divide by two and let them play at that handicap. 4+6=10/2=5 so the team would play as a 5 handicap. Only issue I havent figured out is what if its a half number 4+5=9/2=4.5 should they have to play at a 5 handicap?

I agree about the limits of combined handicaps. I think people like to play with certain people win, lose or draw and making it impossible for them isn't a great thing to do.

Im working on a handicap system I will try and copy paste it here, based on AA, A, B and C see what you think of this.

AA AA vs. AA AA = Even
AA AA vs. AA A = The Break
AA AA vs. A A = 1 ball
AA AA vs. A B = 1 ball and The Break
AA AA vs. A C = 2 balls

AA AA vs. B B = 2 balls
AA AA vs. B C = 2 balls and The Break
AA AA vs. C C = 3 balls
---------------------------------------------------------Sorry I was working on this and looks like I posted a redundancy.
AA AA vs. AA AA=Even
AA AA vs. AA A=The Break
AA AA vs. A A =1 ball
AA AA vs. A B= 1 ball and The Break
AA AA vs. BB =2 balls
AA AA vs. BC= 2 balls and The Break
AA AA vs. CC= 3 balls

A A vs A A = Even
A A vs A B = The Break
A A vs B B = 1 ball
A A vs B C = 1 ball and The Break
A A vs C C = 2 balls

B B vs B B = Even
B B vs B C = The Break
B B vs C C = 1 ball

I think this sort of answers your question but honestly this has not been used in a tournament setting yet but Im wanting to. I like the idea of giving players ratings then having a chart of the spots.
 
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Lately we have been gambling for good money playing partners 9 ball. The spots are negotiated so the best haggle wins. I play with a weak A player and I am a AA1. We play that you shoot until you miss not alternating shots.

What I know is that a game or ball spot for us is not enough when playing a team that has 2 AA or better players. When my partner gets up he may runout 5 ball or a rack once in awhile, but it's inconsistent. He will blow a safe and cost us a game that way too.

When we play I try to shoot before the other team's best player. To get better runout opportunities after the weaker player misses and to play stronger safes versus their better runout player.

This week we played 3 sets against a AA1 and A team which is our handicap. We lost first 2 sets. The second we could have been hill hill but my guy dogged an easy shot. We play late night or should I say early am until 5am. Set 3 we were up 5-1 going to 7 and then the rolls let them catch up. We won 7-5. My teamate had not won a game. I broke and ran 3 rack and made 4-6 balls outs following their weaker player. If their AA1 played after my teammate we would have lost that set too.

We play winner of coin toss picks break or less other team break and they can decide playing order.

Lots of fun. We play 200-400 a man. Playing tired is a huge factor and something you can't always master but have to control...If you like money that is.
 
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I agree about the limits of combined handicaps. I think people like to play with certain people win, lose or draw and making it impossible for them isn't a great thing to do.

Im working on a handicap system I will try and copy paste it here, based on AA, A, B and C see what you think of this.

AA AA vs. AA AA = Even
AA AA vs. AA A = The Break
AA AA vs. A A = 1 ball
AA AA vs. A B = 1 ball and The Break
AA AA vs. A C = 2 balls

AA AA vs. B B = 2 balls
AA AA vs. B C = 2 balls and The Break
AA AA vs. C C = 3 balls
---------------------------------------------------------Sorry I was working on this and looks like I posted a redundancy.
AA AA vs. AA AA=Even
AA AA vs. AA A=The Break
AA AA vs. A A =1 ball
AA AA vs. A B= 1 ball and The Break
AA AA vs. BB =2 balls
AA AA vs. BC= 2 balls and The Break
AA AA vs. CC= 3 balls

A A vs A A = Even
A A vs A B = The Break
A A vs B B = 1 ball
A A vs B C = 1 ball and The Break
A A vs C C = 2 balls

B B vs B B = Even
B B vs B C = The Break
B B vs C C = 1 ball

I think this sort of answers your question but honestly this has not been used in a tournament setting yet but Im wanting to. I like the idea of giving players ratings then having a chart of the spots.

You will see these spots won't give weaker teams a chance. I would recommend trying to pair up teams by skill level to try and level the field. Can't have AA with AA. Like a max skill level APA sort of concept.

A team with two AA players would destroy a AA and C with the C getting a 2 ball spot. We see that here all the time. Weaker players break down more with pressure of team play and try to run out too much...selling out often.
 
What you told me was......it is exciting

Lately we have been gambling for good money playing partners 9 ball. The spots are negotiated so the best haggle wins. I play with a weak A player and I am a strong AA. We play that you shoot until you miss not alternating shots.

What I know is that a game or ball spot for us is not enough when playing a team that has 2 AA or better players. When my partner gets up he may runout 5 ball or a rack once in awhile, but it's inconsistent. He will blow a safe and cost us a game that way too.

When we play I try to shoot before the other team's best player. To get better runout opportunities after the weaker player misses and to play stronger safes versus their better runout player.

This week we played 3 sets against a AA1 and A team which is our handicap. We lost first 2 sets. The second we could have been hill hill but my guy dogged an easy shot. We play late night or should I say early am until 5am. Set 3 we were up 5-1 going to 7 and then the rolls let them catch up. We won 7-5. My teamate had not won a game. I broke and ran 3 rack and made 4-6 balls outs following their weaker player. If their AA1 played after my teammate we would have lost that set too.

We play winner of coin toss picks break or less other team break and they can decide playing order.

Lots of fun. We play 200-400 a man. Playing tired is a huge factor and something you can't always master but have to control...If you like money that is.

The thing you told me in this post was that this format is exciting. I ve always thought that Partners is the way for Pool to go in order to gain interest with the players. I could care less about a Double Elim tournament if I want to play some. I start out with the jitters and by the time they are gone Ive went 2 and out, its just not a lot of fun that be the case and would rather find a gambling game to play cheap. For people who work and don't get to play a lot I think partner games are the way to go.
 
Thats a good point

You will see these spots won't give weaker teams a chance. I would recommend trying to pair up teams by skill level to try and level the field. Can't have AA with AA. Like a max skill level APA sort of concept.

A team with two AA players would destroy a AA and C with the C getting a 2 ball spot. We see that here all the time. Weaker players break down more with pressure of team play and try to run out too much...selling out often.

That's a good point. How about this?

I was thinking about having a draw for partners but make it an exception that 2 AA,s or 2 A's or AA and A cant be together because of the run out potential. Would that be viewed as screwing with outcome too much?

I think you're right about pairing and equal amount of B's and C's with more accomplished players.
 
That's a good point. How about this?

I was thinking about having a draw for partners but make it an exception that 2 AA,s or 2 A's or AA and A cant be together because of the run out potential. Would that be viewed as screwing with outcome too much?

I think you're right about pairing and equal amount of B's and C's with more accomplished players.
Just divide the field and let the better half pick from the other half like we did in gym...shirts vs skins. Then still give a little handicap based on how teams matchup. It will create new teams each tournament. Definitely something diffrtent. Creates intensity sitting there for 3 turns till you shoot again. You have to perform.
 
Interesting Idea

Just divide the field and let the better half pick from the other half like we did in gym...shirts vs skins. Then still give a little handicap based on how teams matchup. It will create new teams each tournament. Definitely something diffrtent. Creates intensity sitting there for 3 turns till you shoot again. You have to perform.

I like it, I also like rotating shots though instead of letting the run out players run em all out.
 
Usually one player from each team is about the same skill level so they cancel each other out.

You then take whatever spot the other two would play with and cut it in half. So if you would normally give the 7 playing individual 9-ball, the team would get the 8.
 
We have friendly scotch doubles games here fairly frequently.

We handicap it like this.

If you lose the game/set you reach into your pocket and place your money in the hand of the opponent.

If you win the game/set you reach out your hand and wait for the opponent to place his money in it.

Optionally the money can be placed on a neutral third party inanimate object like a table.

This seems to be the most fair system I've played under to date.

JC
 
Tips on Running Partners Events

I've picked up some good tips here:

So far 1. Don't let the high ranking players play with one another. Match them up with a B or C player.

Split the players up and let the A's choose a partner...or let them do a draw.

I think I probably like the idea of alternating shots to prevent one team with a run out player on it from dominating.

For beginners I like 8-ball.

If using a ball spot system like the one I posted up earlier.

How would you view the idea of allowing the team that is getting the spot to remove balls from the table? or

What is a better way to handicap 8 ball?
 
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