Help with comobs

Pete

AzB Silver Member
Silver Member
Hi,

I use the 1/4 ball aiming (like SAM).

But have trouble with combos. Any ideas???

Pete
 
Avoid combos.

pj
chgo
Or...

aiming combos.jpg

pj
chgo
 
I can help with that.......

Hi,

I use the 1/4 ball aiming (like SAM).

But have trouble with combos. Any ideas???

Pete

In the Perfect Aim video I teach a player how to measure any shot on the table so before you get down you know exactly how much of the cue ball needs to hit the object ball to make the shot.

The combos can be done the same way.

I've measured these combos on many of the streams I've played on the internet with great success. It's easy to do and i've never seen a technique like this anywhere.

Like Perfect Aim this is a first and it works.

It's the last chapter in the Perfect Aim video and towards the end of the new one.

For the combos it's a must.

Of course you can know how much of the ball to hit but if you don't have the eyes right it won't do you too much good.

It kind of all works together........
 
Find the line you would like to send the first object ball on. Place a cube of chalk directly on that line. Now simply fire at the chalk, and proceed to your next shot.
 
I agree with Patrick... Avoid them.

I can combo pretty well but avoid at all possible cost while playing tourneys or money games. It's just like anything else tho, practice. Play a few games on your own and try to combo all the shots after the break and you'll get a good feel for it.
 
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Depends on the game you play -- combo expertise can be CRUCIAL

Avoid combos.

pj
chgo


Actually, it depends on the game. Obviously, you show the ubiquitous game of 9-ball, with shots going after the money ball right out of the chute.

I know you already know this, Pat, but in true pattern games like 8-ball, 14.1, and one pocket, sometimes combinations are unavoidable if you want to:

  • Keep control on whitey, rather than try to race whitey around the table through congestion.
  • In one pocket, you many times will have no choice but to shoot the combination to your hole, because it's the only shot that makes sense and is the only one semi-lined-up to your hole (assuming, of course, if you miss you don't sell out a bank for the opponent back at his hole).
  • Happens a lot in 14.1, where the best shot on the table is a combo, because the first ball in the combination is actually on target to roll to a great position -- e.g. break ball, or key ball to the break ball.

Therefore, you'll see one pocket and 14.1 players who are MUCH better at making them than your average short-rack rotation player.

Combos require PRACTICE. The very best practice is to play those games that exercise your combo-making strength (the games I already mentioned), or else just get yourself a quiet table and practice them. That's the hard part -- being diligent enough to practice combos, rather than throw balls up on the table and fire them directly in the hole as I see a lot of folks do.

-Sean
 
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Find the line you would like to send the first object ball on. Place a cube of chalk directly on that line. Now simply fire at the chalk, and proceed to your next shot.

That's OK in practice, but isn't legal under any rules I have seen.
 
Here's a quick, easy way to aim combos: look at the picture Pat put up in post #3. Notice how a line from center of the middle ball goes to the edge of the ob to be made? That line up, or center to 1/4 ball, is what you want for reasonable combo attempts.

Once you have that line, extend it all the way through the "middle" ball. Where that lines comes out the side of the the ball facing you, is where you line up either the center or the inside edge of your ferrule using center axis on the cb. Which one you want depends on the angle of the shot. You can easily tell with a little experience which it is .

Spend a half hour with this method, and you will be making combos with a fair amount of regularity and won't be afraid of them anymore. It's quick, easy, and accurate.
 
Step one:
Chalk your cue

Step two:
I use the first OB as the CB and find my Pro1 or 90/90 shot solution to the second ball. I place my tip behind the 1st ball and point my cue down that shot solution line, just over an inch from the equator as if I'm eying it up (which is what a million other people do). Look at the cloth there to see if there's a burn mark, fuzz, chalk mark or some reference point. If not, there prob will be now since you chalked your cue earlier.

Step three:
Find a trace of chalk left by your tip on the cloth and fire away

Before people start saying that's cheating, golfers use intermediate targets all the time (blades of grass, spots of dirt, etc). Although it's illegal to use objects as aiming targets or to mark the rail or cloth, you can't help it if a spec of chalk falls off your tip while you're eying a shot. It's not illegal to place your tip behind a ball to sight a shot and you're not marking the cloth with intention or overtly marking an aiming reference. If a crumb of chalk falls, it is what it is.

Anyways, works for me.
 
I used to find combos really easy. Now I find them very difficult: there's no combo I can't miss, even those hanging over a pocket.

I find I almost always over cut them. Why?
 
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