Some of the greatest 9 ball i have ever been witness to, and some of my own greatest personal accomplishments, came at the hands of a winner breaks format.
I have seen players string them together and completely dominate the game.
To me, 9 ball is and always will be a momentum game, that got chopped up and ripped apart because of TV. The alternate format while giving the underdog more chances, is just not the way the game was meant to be played.
My whole mission in a match, was to figure out the break mystery, and then exploit it before my opponent did.
If i failed at that, then i had no right to complain if i ended up losing.
and while i have been dealt the DONUT/BLOWOUT many times by opponents who had 2 or 3 inning sets, when i managed to pull off the same feat, the feeling was exquisite. It is only in a winner breaks format, that i ever felt good about playing a great match and losing.
I have NEVER felt good about playing good in an alternate break format and losing, because i never really felt that i could open up, and i know that winner breaks format, is the only way i can hit high gear.
Plus, how do you feel, when you are trailing, and you make this huge comback, only to have your opponent break hill hill, and he snaps the 9 in...craps the 9 in, or just breaks and runs out.
Where is the justice in that?
To do well in an alternate break format, you never get that chance to really hit your top gear.
the only way to come close to hitting top gear is if you opponent stinks at the break, and keeps leaving you a wide open shot on the 1 after pocketing nothing. but it's totally dependant on the opponent, and not yourself.
If i had driven all night, and had a tough draw, so what.
I would want to demolish them regardless of who they were.
After all, it is really you VS the table you are presented with right.
I was always thinking, how is THIS guy gonna like it when i string some together and humiliate him in front of this crowd.
The ONLY way i can see a legitimate way to have an alternate break system, is if it is a little of both.
If you win a game, you can break and run out to some CAP on the number of racks.
For instance. In a race to 7, you implement the 3 rack rule (just an example, as you can pick the right number for your game)
so that if you win, you can win a maximum of 3 racks, before your opponent gets a chance to break and run out. 3 being the limit to your possible package (where your opponent doesn't shoot), whether it starts off of on his failed break or miss, or from your break at the start of the game, or after he runs a 3.
Say for instance that your in a tournament with this format, you win the lag, and you break and run a 3. Then it would be his turn to break.
So suppose that on his turn, he breaks and runs 1 rack and then comes up dry on the break...or misses during the rack. You then have a saftey battle which you win, and you run out and then come up dry on your break.
Score now being 4 (you) - 1 (opponent) He runs 1 rack, breaks and runs to the 5 in the next rack and misses. Score now being 4-2.
So NOW, you can see the finish line as you can potentially run out the set from there, and every chance you get from that point on is a chance to win because to win, you need 3 racks, which is within the CAP you have limiting your match.
Everybody understand?
THAT is the ONLY way i might not mind the alternate break format.
If it was something like what i mentioned, and i could catch a small gear during the match, i would be more satisfied that i am with that crap-alternate-break-killing-9-ball-as-we-speak format that they now use.