One option that has been raised in the past is Ball In Hand for any foul. However, this would too often hand the game to the opponent at the top level. It would also increase snookering, due to the high rewards of fouls.
I believe there is a better solution, that would get rid of all this replacing balls nonsense and 7 attempts to play safe out of a snooker.
This rule has a long history in the original 9 ball format. It's called 2 foul push out. It means a player gets ball in hand only if two fouls are committed consecutively, so what it allows, is for a player to push out if they are snookered (one foul), or whenever they are in a position they do not like.
After this pushout (foul), the opponent has the option to send that player back in, or take the shot himself (as is one of the current rules after fouls). It means games will not be decided by snookering, but by shot making. Players will push out to shots that they think they are better at than their opponents. The influence of safety play becomes far less in this format, so players will take on shots that they currently refuse.
If they think a pot is going to be easier than where the opponent is likely to push out to, they'll take on the shot, rather than play a safety.
It also encourages kissing out balls which can lead to self snookering. The punishment for unluckily snookering oneself is hence diminished.
Safeties would still be used. An example would be pushing a red over a pocket and snookering, such that it will be hard for the opponent to push out without leaving the red on. There's a chance his push out would snooker himself or leave himself a very hard shot.
Note, ball in hand is awarded after 2 consecutive fouls by any player. Hence, if I push out and my opponent chooses the take the shot and he fouls, then I'd get ball in hand. This will happen rarely with players once they work out the strategy.
Also, pushing out won't happen nearly as much as you might imagine as it usually puts the pusher at a disadvantage. When it does occur, it will be in order to take the game from a defensive to an offensive situation. So we go from a game that looks like it will have a dragged out defensive battle, to one where a player is shooting a challenging 50/50 chance shot.
Against weaker players, a good player can push out to shots that the opponent is weak at playing, for example, a shot that requires significant potting accuracy and draw for position.
It helps a lot if you actually try these rules to see how it influences game play. It is a simple rule that would get rid of all the mucky rules related to fouls that occur in snooker.
This kind of game would bring in a new breed of super potters, who wouldn't have to endure years of safety and snookering practice to be competitive with the best in the game.
Would appreciate thoughts, suggestions and questions.
I believe there is a better solution, that would get rid of all this replacing balls nonsense and 7 attempts to play safe out of a snooker.
This rule has a long history in the original 9 ball format. It's called 2 foul push out. It means a player gets ball in hand only if two fouls are committed consecutively, so what it allows, is for a player to push out if they are snookered (one foul), or whenever they are in a position they do not like.
After this pushout (foul), the opponent has the option to send that player back in, or take the shot himself (as is one of the current rules after fouls). It means games will not be decided by snookering, but by shot making. Players will push out to shots that they think they are better at than their opponents. The influence of safety play becomes far less in this format, so players will take on shots that they currently refuse.
If they think a pot is going to be easier than where the opponent is likely to push out to, they'll take on the shot, rather than play a safety.
It also encourages kissing out balls which can lead to self snookering. The punishment for unluckily snookering oneself is hence diminished.
Safeties would still be used. An example would be pushing a red over a pocket and snookering, such that it will be hard for the opponent to push out without leaving the red on. There's a chance his push out would snooker himself or leave himself a very hard shot.
Note, ball in hand is awarded after 2 consecutive fouls by any player. Hence, if I push out and my opponent chooses the take the shot and he fouls, then I'd get ball in hand. This will happen rarely with players once they work out the strategy.
Also, pushing out won't happen nearly as much as you might imagine as it usually puts the pusher at a disadvantage. When it does occur, it will be in order to take the game from a defensive to an offensive situation. So we go from a game that looks like it will have a dragged out defensive battle, to one where a player is shooting a challenging 50/50 chance shot.
Against weaker players, a good player can push out to shots that the opponent is weak at playing, for example, a shot that requires significant potting accuracy and draw for position.
It helps a lot if you actually try these rules to see how it influences game play. It is a simple rule that would get rid of all the mucky rules related to fouls that occur in snooker.
This kind of game would bring in a new breed of super potters, who wouldn't have to endure years of safety and snookering practice to be competitive with the best in the game.
Would appreciate thoughts, suggestions and questions.