Patrick Johnson said:Kicking isn't just physics; it's geometry modified by physics. Geometry is the "skeleton" and physics is the "muscles and skin", if you will. Just as artists find it useful to learn anatomy so they can draw lifelike figures, pool players can find it useful to learn the geometry of kicking so they can understand (and learn more quickly and retain better) all of the factors that make up a successful kick.
Geometry can be a useful skeleton on which to build your intuitive kicking "anatomy", and a useful "advanced starting place" for rebuilding it after some time away.
First, this is untrue - 3-cushion players use systems and points of reference more than other players. But I think it's worth noting that "play like the very best 3-cushion players" is advice that very few other players can follow.
pj
chgo
I completely agree with Patrick. I think I am a very good kicker and as you can see from the diagram I posted I tend to be very analytical. When it comes to actually implementing any of the systems described I only use them as a starting point and then make adjustments based on how the table I am playing on is reacting on that particular day and if I need to bend the path to avoid another ball in the chosen path.
I think the analogy about geometry as skeleton and physics as the muscle and skin is very apt as the geometry of a shot does not waver while physics is usually the dynamics of the table conditions that is constantly affecting how the underlying system functions.