New pool game: 8 Ball Deathmatch
When I was thinking about what kind of pool games would be interesting to invent and fun to play, I came up with this idea, so I'd like to hear your thoughts about it.
Deathmatch 8 Ball
The game is played with a point system. The winner is obviously the player with more points (or less negative points).
- racking the balls and breaking just like in normal 8 ball
- the color which goes in first becomes your color
- all balls of your color you pocketed during the break bring 1 point
- opponent's balls you pocketed on the break bring neither positive or negative points
- scratching (or kicking CB off the table) at any time in the game is -1 point and BiH for the opponent
- you need to call pocket for every shot - balls you dropped in wrong pockets bring no points
- pocketing your ball straight into the pocket counts as 1 point
- for every rail or other ball (regardless of the color) your ball hits before being pocketed you get 1 additional point
- combo shots bring 1 point for the pocket, plus 1 point for every ball in the chain of deflection
- for pocketing your opponent's balls you get -1 point
- balls pocketed by jump shots count as 2 points
- pocketing the 8 ball before finishing your balls is a loss
- when you're on the 8 ball, you need to choose/call a pocket every turn (hitting the wrong one is a loss)
- when pocketing the 8 ball, same rules for pointing apply as to any other ball, but the pocket itself counts as 3 points
- when the 8 ball is pocketed, the game ends and the player with more points wins
- if 8 ball is pocketed ON THE BREAK, the player gets 10 points and the game continues until one player pockets all of his balls
Other rules - same as standard 8 ball
When I was thinking about what kind of pool games would be interesting to invent and fun to play, I came up with this idea, so I'd like to hear your thoughts about it.
Deathmatch 8 Ball
The game is played with a point system. The winner is obviously the player with more points (or less negative points).
- racking the balls and breaking just like in normal 8 ball
- the color which goes in first becomes your color
- all balls of your color you pocketed during the break bring 1 point
- opponent's balls you pocketed on the break bring neither positive or negative points
- scratching (or kicking CB off the table) at any time in the game is -1 point and BiH for the opponent
- you need to call pocket for every shot - balls you dropped in wrong pockets bring no points
- pocketing your ball straight into the pocket counts as 1 point
- for every rail or other ball (regardless of the color) your ball hits before being pocketed you get 1 additional point
- combo shots bring 1 point for the pocket, plus 1 point for every ball in the chain of deflection
- for pocketing your opponent's balls you get -1 point
- balls pocketed by jump shots count as 2 points
- pocketing the 8 ball before finishing your balls is a loss
- when you're on the 8 ball, you need to choose/call a pocket every turn (hitting the wrong one is a loss)
- when pocketing the 8 ball, same rules for pointing apply as to any other ball, but the pocket itself counts as 3 points
- when the 8 ball is pocketed, the game ends and the player with more points wins
- if 8 ball is pocketed ON THE BREAK, the player gets 10 points and the game continues until one player pockets all of his balls
Other rules - same as standard 8 ball
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