Opinions on my practice game

PaulieB

AzB Silver Member
Silver Member
I was thinking about how burned out I get on doing normal drills and how playing the ghost isn't really the best practice method (at least at my level of play)... so I came up with my own new "practice game" and I was wondering what the instructor's thought of it's worth in being an actual training aid.

I basically take the cue ball and two other balls and randomly scatter them on the table all at once using one hand, usually trying to make them hit each other near the far rail to randomize their final positions even more.

The rules are as follows: You get 3 points if you hit one of the balls in(you get to choose either of the two balls to hit in first) and then play position such that you hit the 2nd ball. If you make the first shot but miss contacting the 2nd ball with your position, you can still make 1 point if you make the 2nd ball in. If you miss your first shot you get zero points, which I thought would strengthen one of my weaknesses which is worrying about the position play so much I miss the shot I'm shooting at. If you make contact with the 2nd ball after making the first ball you just get 3 points, you don't get to try for the bonus point of making the 2nd ball as the real purpose of the "game" is to make the first shot and play position to hit the 2nd ball, which you have already done. The "2nd shot if you don't make contact" thing is just to keep the game interesting and give you a better feeling about the game in general because you at least get something for getting the balls in even if you missed your position play contact shot.

I usually do this 20 times for a max possible score of 60, I started out in the 20s and have worked my way up to high 30s in just a few weeks, even broke 40 a few times. As a relatively unskilled player, I'm pretty happy about my scores. The best thing about this practice method is that it keeps me interested and also has a reliable comparison scoring method over time. The bad thing is that sometimes the balls roll in such a way that you just get a super easy 3 point play with a ball near a pocket and the 2nd ball close to it or some natural position setup, etc. But hey, that happens in a real game too, so I figured don't sweat it. :) Sometimes my friends and I will even compete using this method, best score out of 10 tries, opponent scatters the balls, and that can be fun too.

Does this sound like a useful drill to the instructors or is this more of a game to pass the time?
 
Mostly, it keeps things interesting and allows me to practice longer as keeping score challenges me to beat my previous high score. I was getting burned out doing the regular drills you find out there.

Technically, how I think it helps, it puts emphasis on two things. First, it puts more pressure on making the ball AND the position, as I have a huge issue of getting really good position but then not concentrating enough on making the actual shot, which obviously is not a good thing. Great position is useless if you miss the dang shot! Second, it gets me used to playing more exact position as having to hit the 2nd ball is a much smaller area than just "end up in that general area of the table".

For whatever reason, at my current level of play (which is basically just above beginner), this practice game I made up seems to work for me as it keeps me interested and I *think* it's helping my game (at least my score in this game is increasing). I was just wondering if a pro instructor would see this and say "this is useless" or "this could actually build in XXX bad habit" or something I never thought of. I guess as long as it is keeping me at the table and practicing longer it hopefully can't hurt.
 
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Does this sound like a useful drill to the instructors or is this more of a game to pass the time?
That sounds like a good game to learn cue ball control. You may want to look up the game of "cowboy" which emphasizes some of the same skills.

Playing games other than your usual game is a good way in general to broaden your skills, especially when the "new" game requires shots and skills that you might overlook normally. I think the ultimate for this at pool is one pocket in which you get to play a lot of shots that you would never play at other games.
 
This sounds like a cool idea! I think I might change it up a little and come up with set positions for the three balls (maybe 10 or so), that way I could track my progress more accurately.

Corey
 
Something I sometimes enjoy when I've finished my Mother Drills is to take 15 notebook hole reinforcers and make a random layout, pick my break ball for the next rack and take ball in hand for the first shot.

I work at the pattern until I find one that works then I try to repeat it. You can make it as easy or difficult as you like. If you work up to running that one pattern 5 times in a row I feel that it will do alot for your game. You can use cue table to log your layouts and keep them in a little book or on your computer.

I think I have about 5-7 patterns that I work on regularly. Once you can run the layout using one pattern you can try it with another pattern.

Just an idea for a practice play activity.
 
I guess that is why I use this drill to try to fine point my position play. At my current skill level, the standard drills tend to discourage me yet at the same time, if I scatter 15 balls I can run them out consistently without a problem. That shows to me that I am ok at my shot making and my stop shots but my more advanced positioning needs work. I guess I'm at a sort of in between place where serious drill work is just a bit above my level but just scattering a rack of balls and running them out is a bit too easy for me. This game, for whatever reason, seems to challenge me yet not discourage me, and that is why I like it so much.

I have also been looking into Cowboy rules, I appreciate that tip!
 
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