I think a shot clock is the wrong solution. If a player takes 40 seconds for every shot it's torture for the opponent and whatever audience sticks around. A chess clock doesn't need an operator, it allows you to take as much time as you want on any single shot, and there's no annoying buzzer or warning.
I don't think Sigel ever played slowly enough to require a clock. The only long run of his I can find right now is 150-and-out against Rempe in 60 minutes.
So the experiment didn't go perfectly. If the goal is to speed up the real snails, 30 seconds is a little too short for the players who are only "very deliberate". I think 40 seconds will work better at least in the local league.I got some chess clocks and plan to introduce them at the 14.1 league today. Here are the tentative guidelines I came up with. Comments?
Provisional guidelines for using a chess clock for pool
General
- A chess clock that is programmable ...