If you cant beat the NINE ball ghost, you should not be playing 10 ball. The game is for high end players. The game , for most pool room players , becomes a game of many safeties.Very boring. I;ve watched many good players play 10 ball on the ActionPoolTour and they play many many safeties....boring.
Stick to 9 ball until you bring the Ghost to its knees...lol.
Just MHO.
Pushout forever!
Disagree with that in terms of snooker.
Pool needs to find a format that eliminates safeties entirely. Too cheap. Shot makers are who people will pay to watch, and they must be encouraged.
Is this about snooker? uhhhh no
Pool needs to find a format that eliminates safeties entirely. Too cheap. Shot makers are who people will pay to watch, and they must be encouraged.
I like your line of thinking (the major rotation games are built around OFFENSE and running balls, which is why I'm against the too tight pocket movement) but no game, from board games to ball games, can ever eliminate defense entirely. Besides, you get to see some of the greatest shotmaking from safety escapes.
Safety play is already tough enough in the major rotation games, so I don't see a need to change it.
I'd take out the Magic Rack and return to a speed of cloth in between nap and Simonis 860, so that those with the best strokes and best imagination (no Magic Rack = more clusters and tough outs, but still keeps the offensive spirit of the game intact) are rewarded more.
If you cant beat the NINE ball ghost, you should not be playing 10 ball. The game is for high end players. The game , for most pool room players , becomes a game of many safeties.Very boring. I;ve watched many good players play 10 ball on the ActionPoolTour and they play many many safeties....boring.
Stick to 9 ball until you bring the Ghost to its knees...lol.
Just MHO.
True safety's slow the game to a crawl. The break has no advantage at all if a wrack can't be run. Make 6 balls and miss and you did all the hard work. Tables open. Some luck involved. Rotations games or practicing rotation games best. Forces position play.
Obviously top players don't get out of line as often, but another aspect that sets them apart is their ability to play more advanced shots to get back in line.Thanks everyone for the help. I'm definitely a beginner and trying to get better with the game. I appreciate all the tips and info, and will be taking everything into consideration. As someone pointed out, I seem to get MORE out of line as I progress to the next shot. I guess I need more cue ball knowledge and control.
I forgot the brand, but I bought one to practice on. After a few weeks in my humid apartment it slowed up and got grippy, which was what they had intended.This is exactly what I think should happen aswell. What cloth did they play on the IPT tour? It was nap but it didn't seem like it was too slow
I agree, the safety reduces the punishment for losing position and stops players from attempting the kind of difficult pots that we don't see often enough in the pro games.I agree. I would take American Rotation and make it a shooting game. If you dont
pocket a ball, in coming player has ball in hand behind the line. Shoot and repeat.
All offence leads to great position play and great shot making.
If you want to 'duck' , play 1 hole!
In rotation games, this can be partially achieved by allowing the incoming player to send the safety player, or lucky misser back in, along the lines of the 2 Foul rule.Pool needs to find a format that eliminates safeties entirely. Too cheap. Shot makers are who people will pay to watch, and they must be encouraged.