OK, Luon here ya go...
We'll start a new thread for discussion of Rating Systems and what do you like? The goal and purpose of this thread is not to try to be close minded and bash any and every system. Instead, the goal is to present various rating systems, relay the advantages, and also confirm the ability to withstand the test of some scrutiny. Note, once again... this is about honest discussion, not just hijacking a thread into a bashing session.
First, would be No-Handicapping system. This has one very distinct advantage of no way to sandbag/cheat the system. Methods similar to this are strongly recommended for all top level players. You are definitely rewarded for your efforts, training, skill and execution. If you're crying about it, you aren't good enough. Enuff said.
The obvious disadvantage to this system is that a majority of players would be unable to even compete with the top level players. Sometimes players enjoy the experience of playing a game with top players. Some find that they learn alot from it. In many cases, this is not fun for either player. The more advanced player is clearly gonna win. Any amateur player wouldn't even have a remote chance.
The other thing of note, is that on the pyramid of pool playing abilities, there are very few advanced players at the top, while a majority of players fall below those peak performers.
Hence, handicapping systems were thus created...
As has been stated in another thread...
This is not a subjective system. Statitistics and data are collected on a player every week. APA uses a 20 match history, and takes your best 10 matches, and uses that to determine your rating.
Starting off in the APA, just like any other league, obviously it is difficult to rate a player accurately at first. Some systems are very reluctant to adjust player ratings. The APA system resolves the issue, by being willing to move the player rating up or down quite readily. Usually this aids in helping to determing the players true rating very quickly. If you go up and continue to win, then you're very likely to be a higher rated player than what you started off as. Likewise, if you go down and continue to lose, then you're lower than what you started. Without any subjectivity involved, by about 6 matches a player's rating should be very closely determined. After 10 matches, there is essentially no doubt what level that player has been playing at.
Disadvantages:
I'd suggest that the APA should consider not moving a player's handicap within the first 2 weeks, unless they are extremely above or below their current ability (this is especially true of a move in the downward direction). That's because less games can mean less data collected. In other words, if you have to win 3 games, then it takes 2 weeks to acquire at least 6 games worth of information. Whereas, if you have to win 2 games, then it takes 3 weeks to acquire the same 6 games worth of info. Also add in the factor, that some very good players, play very poorly the first week, due to simply adjusting to the different surroundings...
Opens the door to claims of sandbagging or other excuses. Some of these are warranted, while as has been stated many are not warranted when able to look at the bigger picture.
Feel free to add in any comments about how the BCA system works, or VNEA, or any local systems in your area....
We'll start a new thread for discussion of Rating Systems and what do you like? The goal and purpose of this thread is not to try to be close minded and bash any and every system. Instead, the goal is to present various rating systems, relay the advantages, and also confirm the ability to withstand the test of some scrutiny. Note, once again... this is about honest discussion, not just hijacking a thread into a bashing session.
First, would be No-Handicapping system. This has one very distinct advantage of no way to sandbag/cheat the system. Methods similar to this are strongly recommended for all top level players. You are definitely rewarded for your efforts, training, skill and execution. If you're crying about it, you aren't good enough. Enuff said.
The obvious disadvantage to this system is that a majority of players would be unable to even compete with the top level players. Sometimes players enjoy the experience of playing a game with top players. Some find that they learn alot from it. In many cases, this is not fun for either player. The more advanced player is clearly gonna win. Any amateur player wouldn't even have a remote chance.
The other thing of note, is that on the pyramid of pool playing abilities, there are very few advanced players at the top, while a majority of players fall below those peak performers.
Hence, handicapping systems were thus created...
Jude Rosenstock said:In regards to the APA Handicap system, their formula is a little more complicated than that. Their system calculates an inning average taking into consideration prematurely made 8-balls and safeties and discounts matches that would be deemed outliers. It is the most objective handicap structure in practice and is more closely related to an accu-stats rating. If one group consisted of only A players and another group consisted of only C players, the system would yield different results for each group and, theoretically, you'd be able to handicap matches between the two groups.
I don't play in the APA nor would I want to but you have to appreciate the concept for what it's worth. As for a league for beer drinkers, I see no reason to call it merely that. There are some fine players in the APA, many of whom also play in the BCA but for the most part, it's a league that benefits the below-average pool player even though a few of its members happen to be some of the finest amateur 8-ball players in the country.
As has been stated in another thread...
This is not a subjective system. Statitistics and data are collected on a player every week. APA uses a 20 match history, and takes your best 10 matches, and uses that to determine your rating.
Starting off in the APA, just like any other league, obviously it is difficult to rate a player accurately at first. Some systems are very reluctant to adjust player ratings. The APA system resolves the issue, by being willing to move the player rating up or down quite readily. Usually this aids in helping to determing the players true rating very quickly. If you go up and continue to win, then you're very likely to be a higher rated player than what you started off as. Likewise, if you go down and continue to lose, then you're lower than what you started. Without any subjectivity involved, by about 6 matches a player's rating should be very closely determined. After 10 matches, there is essentially no doubt what level that player has been playing at.
Disadvantages:
I'd suggest that the APA should consider not moving a player's handicap within the first 2 weeks, unless they are extremely above or below their current ability (this is especially true of a move in the downward direction). That's because less games can mean less data collected. In other words, if you have to win 3 games, then it takes 2 weeks to acquire at least 6 games worth of information. Whereas, if you have to win 2 games, then it takes 3 weeks to acquire the same 6 games worth of info. Also add in the factor, that some very good players, play very poorly the first week, due to simply adjusting to the different surroundings...
Opens the door to claims of sandbagging or other excuses. Some of these are warranted, while as has been stated many are not warranted when able to look at the bigger picture.
Feel free to add in any comments about how the BCA system works, or VNEA, or any local systems in your area....