Side Pocket Epiphany

Williebetmore

Member, .25% Club
Silver Member
Well, I'm amazed again at my own stupidity. I have just made some MAJOR progress in my knowledge of side pocket shots. In the "How do you lose from here thread" I described a side pocket shot made by a professional opponent. I was shocked at the time at the lack of hesitation in choice of shot, and shocked at the speed the shot was struck with (this was not a banger I was playing). I was told at the time that any ball along the line from the side pocket through the spot where the corner ball in the rack sits would be easily makeable at any speed you wanted (balls closer to the long rail than this line can still be made, but must be slow-rolled). It sure didn't look that way to me, at least until this morning.

At the time of my ignominious defeat, I was positive my opponent would play safe (I wasn't even going to sit down). This morning I put 2 stick-on dots where the corner balls of a 15 ball rack would be. I then shot 300-400 shots into the side pockets from along the line between the side pocket and these dots. I was amazed to see that these balls can be made fairly easily, even when struck with fair pace (I would say my table has tight but not unfair pockets). Even from near the short rail, these can be made, and position obtained almost anywhere. I've never even considered these shots before (I've always considered them low percentage, with no chance to play position), at least never considered hitting them with any pace to get position somewhere far, far away. It will radically change my safety play in 14.1 (at least against players who know and practice this - I normally leave these shots all the time for my opponent), and it will radically change my shot selection (I've always avoided these like the plague). Of course, if my opponent only needed one ball, I might still play safe, but even in one day of practice my make percentage is about 80% - I expect that to improve.

I'm sure the better players already know this, but to me it was shocking.
 
Things like that is why I play pool. Wether it's a side pocket shot, anew safety ,four rail bank, new one pocket break etc. There is always something new to learn and practice until they become another part of my game. It is a great advantage in pool to have access to a pro. Not many other sports i can think of can a "fan" be a participant too. Keep learnin' folks.

Andy
 
Thanks for the tip willie. I'll try the same thing and see what happens.

I use the side pockets a lot when playing 14.1. I remember Fast L**** coming on here one time and telling people to forget the side pockets even existed and to only use the corners. That may have some validity on a tight-pocketed barbox but not on your average 9' table.
 
I was taught quite a bit from a guy who kept repeating every time I'd pass up a side pocket shot "biggest pockets on the table".
 
BazookaJoe said:
I was taught quite a bit from a guy who kept repeating every time I'd pass up a side pocket shot "biggest pockets on the table".


As a general guide i make a line from 1 and 1/4 diamonds out from the corner and run it to the side pocket. If the ob is outside this line the side pocket is on. If it's inside that line or even on it, i know it's a low or nil % shot and will not try it.

IMO the side pockets are WAY under utilized. I see good players constantly try to come around 2 or 3 rails, or slam down a draw shot to make thier next ball in the same corner when often times a stop shot or short stun will set them up perfect for the opposite side pocket. In 8 ball they are always in play from around the pack area and you can pick your balls out from below the pack with very little cb movement.

On an open table, side pockets provide you with "transition shots" on balls in the centre area of the table. This way you can work from one end of the table to the other without traveling your cue ball all over the place (inviting trouble).

Here's a side pocket shot for you. Freeze an ob to the beek of the side pocket. Set it up so that it appears that it just will not drop. They are makeable though. From an angle on the ball side of the pocket aim to make it anyways only hit it HARD. The beek will compress and the ball will drop. Too soft and it will bounce away.

Love those side pockets! St
 
Williebetmore said:
I was shocked at the time at the lack of hesitation in choice of shot, and shocked at the speed the shot was struck with (this was not a banger I was playing). I was told at the time that any ball along the line from the side pocket through the spot where the corner ball in the rack sits would be easily makeable at any speed you wanted (balls closer to the long rail than this line can still be made, but must be slow-rolled). It sure didn't look that way to me, at least until this morning...

... I was amazed to see that these balls can be made fairly easily, even when struck with fair pace (I would say my table has tight but not unfair pockets).

Here is something that most players don't know. To prevent the ball from jumping out of the side pocket when shooting hard, aim to hit where the rubber and the cloth meet. The ball always drops straight down.

Wayne
 
Speaking of side pocket shots, one that is often overlooked is the one where the CB is frozen to the rail very near the corner of the side pocket. If struck a with hard draw the rubber will bend and the ball will fire straight in the side. If you haven’t tried this shot set it up a few times you will be amazed just how much the rail bends to let the ball in. I have had people swear that ball won’t go and when it does it’s like an optical illusion. Comes up more in ball in hand games where you can hand spot the CB than in 14.1.
 
wayne said:
Here is something that most players don't know. To prevent the ball from jumping out of the side pocket when shooting hard, aim to hit where the rubber and the cloth meet. The ball always drops straight down.

Wayne

Good tip Wayne, thanks. That would be a great sighting tool.

I love the side pockets. When there are balls in the area of a side pocket it's real easy to make combo's and caroms into the side. A well exicuted carom does a number of things. If your able to develope something else by useing the caromed ball or the altered angle of the cue ball (from what would have been the straight in option, then go for the Carom! It's a game breaker for sure but i see other guys passing them up all the time. When it works it's a wonderful thing.........when they fail you just gotta hope that you totally fu*#ed the layout, tied up a few more of his balls, and rolled safe. :D St.
 
wayne said:
Here is something that most players don't know. To prevent the ball from jumping out of the side pocket when shooting hard, aim to hit where the rubber and the cloth meet. The ball always drops straight down.

Wayne

Wayne,
GREAT TIP !!!!!!!! Last night I was shooting 40 or 50 more side pocket shots, and I used your aiming point with tremendous results. I have never seen that tip before in any book, nor heard it from any instructor; but it took away any aiming indecision I might have had, and immediately improved my percentage of success. I knew there was a reason I was wasting so much time lurking around here. Thanks, again.
 
wayne said:
Here is something that most players don't know. To prevent the ball from jumping out of the side pocket when shooting hard, aim to hit where the rubber and the cloth meet. The ball always drops straight down.
Wayne
Could you be a bit more clear? What cloth?
 
Skeezicks said:
Could you be a bit more clear? What cloth?


If you look into the side pocket you will see mostly rubber and some cloth from the covering of the side rails. If you hit all rubber when firing in to the side pocket there is a chance it will jump out, if you hit the cloth part without hitting the rubber it will probably rattle out, if you hit half cloth and half rubber it drops straight down into the pocket.

Wayne
 
wayne said:
If you look into the side pocket you will see mostly rubber and some cloth from the covering of the side rails. Wayne
The rubber,..... is that the pocket liner?
 
Skeezicks said:
The rubber,..... is that the pocket liner?

I believe the answer is yes (at least on my table - a GCIV). On more severe cuts into the side it seems that you can aim at the point where the rail meets the bed of the table if the angle is too severe for you to see the rubber/cloth border. It's just a little closer to the playing surface, is a convenient aiming point, and the object ball can be travelling with significant speed from surprisingly steep angles and still go in (I just shot about 30 more of them).
 
This is great advice here. Thanks.

Ya know what I love....cross sides........from all over the place. I was amazed to find the extremes you can take to a cross side. You can make 'em from almost anywhere.
I'ts great to watch somebody's jaw drop in league when you make a stoopid cross side for shape.

http://onepocket.org/table/pooltable2.html

START(
%A_6F6%BZ9\5%Ct1\4%DB9B9%En0D5%FB5\1%G\0]0%Hm2Y1%Im9N8%J\1C8
%KG4T3%LJ5N2%M\0O1%NJ9W8%O[4\7%Pc1M4%U`3H3%Vb6L7%W^5D6%X^9E9
%Y[2C2%ZW3Z3%[W5Y9%\]5C8%eB0a8
)END

Or this one is fun....

START(
%A^0D3%BL7P8%CJ5O4%DL7N1%EM7P1%FK6P1%GK6N8%HM7N8%IL7O4%JK6M5
%KJ5P7%LJ5N2%MK6Q4%NJ5R0%OJ5M0%Po5L1%U[8[4%V]1B6%W^6E8%Xn6K8
%[F2E7%\]3E3%]]6C2%^]7C6%eA5b3
)END

Sorry to steal your thread.

~DC
 
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