slach said:
Has anyone seen any software that will tell you the relative difficulty level of various pool shots? For instance, drop an object and cue ball on a 'CueTable-like' table and indicate the pocket you're shooting at. The software will then determine the difficulty of the shot considering the cut angle, distances, etc.
Depiste the nay-sayers, I think this is a good idea. Many shots are currently classified with a difficulty level (A, B, C, D, etc.) In fact, many pool books describe shots with varying degrees of difficulty based on the shot itself and shape needed. In particular, whether one player can execute an "A" difficulty shot easily does not reduce how hard the shot is objectively. For example, a straight in shot may be an "E" shot, and a 89 degree cut an "A" shot. It wouldn't matter if you could make the "A" shot 10 out of 10 times, it is still an "A" shot.
In real time (on a pool table) recognition machinery is not advanced enough to do this on the fly. For a static program (running on a computer and using a Wei Diagram), it would still be fairly hard to implement - especially since you have classified the universe of shots. Also, the shape needed would have to be weighted - for example, a stop shot would be easier than a 3 rail follow shot with left english.
So, the short answer is, there is already some objective basis for classifying the difficulty of shots, but programming this and allowing for shape would be pretty labor intensive.
Neil said:
IMHO it would be useless. The difficulty of ANY makeable shot straight to a pocket (no banks or caroms) is determined by the skill level of the shooter, and the function of the grey matter between their ears. What might be a 5 in difficulty to you, might be a 1 to me, or vice-versa.
I respectfully disagree with this. Objectively, shots can be categorized using any scale you want (1-10, A-G, Red-Green) - regardless of ability. In this regard, once you categorize a shot,
the skill level of the shooter affects success rate, and has no bearing on the difficulty of the shot.
-td