Straight Pool Table #1

mohrt

Student of the Game
Silver Member
This is right after the break shot, let's hear your general feelings about this table, what your plans are, problems, whatever you want to talk about. This is all about learning straight pool patterns and strategies. Let's see if it flies :)

PsuCJL7.jpg
 
First thought for me, that 11/12 will probably need broken up lightly, and the 4 ball is a good ball to do that. So 9 in the side stop shot, 10 in other side roll forward, 4 in corner and break up that 11/12. Good idea?

Another idea: clear out balls around the edges, namely 1, 8, 3, 4, before dealing with the middle.

In any event the 9 will be the starting ball.
 
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There's too much angle on the 9-ball to get a straight shot on the 10 ball in the side.

I like shooting the combo 15, 13, 14... 8 ball in the corner and at the same time the cue ball will colide into the 12-ball making the 7, 2, 3 ball in the corner......... LOL
 
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I suck at these, but here goes my attempt. I don't think you should break up the cluster using 4. As I see it, there is no insurance and your best hope is shot on the five as everything is covering each other.

It's hard for me to tell the angle on the 9, but if I can't hold for a straight in shot on the 10, I was thinking float down a bit for the 1, 10, 4, play for an angle on the 2 to either break into them or get on the 7 to do it. either would give you a shot on the 3. What I'd do next depends on where the balls lay after the break up.

My first instinct is to hit the cluster with a little speed (not blasting it, just enough to move them) because I'd be worried about creating another cluster by just nudging the 11 into the 15.

how'd I do? lol
 
Step one: clear all the balls
Step two: brush the table (looks littered with three ring binder holes)
Step three: re-rack and break
Step four: run all but 1 ball
Step five: break again
Step six: repeat steps four through six

LOL!
 
Seriously

I would shoot the 10, 1, 3 then the 2 as a secondary break shot. From there see what develops.
 
The five in the side actually looks pretty easy. Stun into the cluster with medium speed to open it up. You have the 9 and maybe one or two other balls for backup. If the side pockets were tight I might not try this. Good topic!
 
Being serious here for a second..... I would start off with a easy shot (9 ball in the side). The cue ball would move up & to the right. After that, I would shoot the 3 ball in the corner b/c the 3 ball is blocking that corner pocket. Send the cue ball over to where the 14 ball is, even bumping the 14 or 13 ball. Begin picking off balls & opening the clusters. At this stage of a rack with that many balls on the table it is OK to bump balls into positions for patterns.
 
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Ok so without looking...

Everyone's answers here's what I would do. Keep in mind I've been playing 14.1 for a few months so this will probably sound silly.

9 in the side, then the 10 opposite side to set up for the 4 ball. That should break up that cluster. I would want to try and leave the 11 close to where it is so I could go in the corner with it.
 
Everyone's answers here's what I would do. Keep in mind I've been playing 14.1 for a few months so this will probably sound silly.

9 in the side, then the 10 opposite side to set up for the 4 ball. That should break up that cluster. I would want to try and leave the 11 close to where it is so I could go in the corner with it.


It is good to see that you are thinking is a positive way. Your pattern is good. The problem is with the angle on the 9 ball, it would be very difficult to get some what straight on the 10 ball. You most likely would have a slight angle which would send the cue ball down table after pocketing the 10 ball. Also, looking at the 10 ball.... that could be a very good "Key" ball for later on to get on a break ball after bumping some balls into positions or even getting on the 4 ball for the break ball.
 
Could you play the 9 first, then then 10 to get on the 2-ball in the upper left to break up the cluster? Then you would have the 3 ball after that....

The only argument I can see against that is that you're breaking the cluster towards a bunch of other balls, potentially creating new problems. However, everyone else is talking about using the 4 to get to the cluster and that's the same problem.
 
9 side
1 corner
10 side
4 corner
7 corner
2 corner
3 corner
5 side
14/8 combo corner
12 corner bump 11 for break ball
14 corner
15/13 combo corner
15 corner or 11 depending on where the 11 rolls to - both should be good break balls.

11 break ball

That's the plan, how long before I mess up and have to do something else is unknown.
 
9 side
1 corner
10 side
4 corner
7 corner
2 corner
3 corner
5 side
14/8 combo corner
12 corner bump 11 for break ball
14 corner
15/13 combo corner
15 corner or 11 depending on where the 11 rolls to - both should be good break balls.

11 break ball

That's the plan, how long before I mess up and have to do something else is unknown.

All sounds great until something goes wrong but it is a good plan to work with.
Bumping the 11 ball for a break ball is very good.
 
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after pocketing the 9 could you leave enough angle to pocket the 10 in the side sending the cueball into the cluster?
 
So I set this pattern up on my table the best that I could. I shot the 9 in the side. 3 in the corner bumping into the 13 ball. Played the combo 14 - 8. Sending the cue ball two rails to the bottom rail & to the side rail picking off the 2 ball & the 7 ball. Picked off the rest pretty easy and ended up bumping the 11 ball out for the break ball using the 10 ball as my Key ball.
I then set up (Alstl) pattern. I found it to be a good pattern until I had to get on the combo 14-8. I had to go up table & back down after making the 5 in the side b/c the 15 -13 was blocking the 14-8. After making that combo I had to get off that pattern and work it out on my own.
 
1] 10 ball with a couple of inches of follow to come up straight on 4, parallel to rail
2] 4 ball with follow, medium stroke, crack open that cluster. Two or three insurance balls remain.
3] Play rest of table
 
1] 10 ball with a couple of inches of follow to come up straight on 4, parallel to rail
2] 4 ball with follow, medium stroke, crack open that cluster. Two or three insurance balls remain.
3] Play rest of table


This has been spoken of all ready. We all agree that pushing a cluster of balls towards other balls is a no, no. Plus, pretty basic stuff... Do not go into balls when the balls are not tied up, unless it is a controled bump. Almost all those balls are not touching. Anyways, I have no problem with what you wrote and a pattern can work out after going into that two or three ball little cluster. Hopefully.
 
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9 Ball w/draw
3 Ball

Depending on the angle on the 3

a) try yo get on the 2 w/left and use to break up cluster
b) bump the cluster directly with the 3 (risky)
c) come back up for the 4
 
This has been spoken of all ready. We all agree that pushing a cluster of balls towards other balls is a no, no. Plus, pretty basic stuff... Do not go into balls when the balls are not tied up, unless it is a controled bump. Almost all those balls are not touching. Anyways, I have no problem with what you wrote and a pattern can work out after going into that two or three ball little cluster. Hopefully.

The problem is, getting position to play each ball out of that group without bumping it open will be extraordinarily tough. A smooth roll into the group opens them up a few inches and gives you lanes to play each ball through.
 
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