There’s the kinds of rules that let you jack up and get a free pass on a good hit call and then there’s not. WSR are not. If I’m watching the shot the CB better not go north of the tangent line. Maybe a little hop can occur but if they are close, there’s still a tangent line on the vertical plane meaning even a hop is most likely pulling the ball forward like an inch or so. The odds of a double hit and a scoop jump is just too likely. It’s a scenario that I’m not inclined to give the shooter the benefit of the doubt. You need to stay on or south of the tangent line or I’ll call foul every time. It’s the kind of shot that deserves the foul for even attempting it, but you should only get away with it if all evidence shows you struck it very well. That’s my take on it.