Nolan Bushell founder of Atari said,
“All the best games are easy to learn and difficult to master”.
Tight pockets do the opposite, the tight pockets discourage new players.
A real world example was the very successful House of Billiards in Santa Monica California.
The front four Brunswick Gold Crowns had tight pockets and the other fourteen Gold Crowns had the standard 4 and ¾ inch pockets.
There was one waiting list, if you wanted one of the tight pocket tables 11 - 14 appeared after your name.
From a business stand point they had the best of both worlds, tables for the good players and tables for the general public.
How can we expect to attract new players if we make it hard for the new players to play the game?
“All the best games are easy to learn and difficult to master”.
Tight pockets do the opposite, the tight pockets discourage new players.
A real world example was the very successful House of Billiards in Santa Monica California.
The front four Brunswick Gold Crowns had tight pockets and the other fourteen Gold Crowns had the standard 4 and ¾ inch pockets.
There was one waiting list, if you wanted one of the tight pocket tables 11 - 14 appeared after your name.
From a business stand point they had the best of both worlds, tables for the good players and tables for the general public.
How can we expect to attract new players if we make it hard for the new players to play the game?