Hey Bob -- I know you are a big V-pool user and wanted to ask you if it could be used for something I'd like to try. I know you've said the program mimics real table physics quite well, so here's my idea:
I want to set up various clusters and shoot into them at a known speed (like lag speed or whatever) and see where the cluster balls go vs. where I predict they will go. Ideally, I would want to compare what happens in V-pool vs a real set up on a table, but I wonder if there is a way to zoom in in V-pool so that you can see the relationships between the balls in better detail. Here's the kind of situation I'm talking about:
So can V-pool handle the motions of cluster balls realistically? I have an old version of VP1 around somewhere, but I know there is at least one newer version.
Any comments from others are appreciated, too.
Thanks,
I want to set up various clusters and shoot into them at a known speed (like lag speed or whatever) and see where the cluster balls go vs. where I predict they will go. Ideally, I would want to compare what happens in V-pool vs a real set up on a table, but I wonder if there is a way to zoom in in V-pool so that you can see the relationships between the balls in better detail. Here's the kind of situation I'm talking about:
So can V-pool handle the motions of cluster balls realistically? I have an old version of VP1 around somewhere, but I know there is at least one newer version.
Any comments from others are appreciated, too.
Thanks,