chili.
just an idea of a way to stop fixed racks. it can be changed to fit conditions.
something needs to be done. it hurts viewers and gives the game a bad taste for them.
especially when a player makes the same ball in the same pocket almost every break. that shouldn't happen.
the break should be a random event with the best of it going to who can hit the rack most solid and control the cueball. not who can fix it.
I agree (hence the thoughts/better information comment from Bob), I'm a numbers guy and break things down to the timing of individual tasks, it's the only way to truly evaluate something
For reference...
And here's my take on racking/breaking order...which is not completely applicable to the conversation but is related to it.
Template rack, end of story, opponent racks (ref preferred, I'm just thinking out loud here), breaker reviews and can request a re-rack once. Then in a race to 9 (for example) the person who wins the lag gets to break the first four games, the opponent then gets to break the next four, if it gets to hill/hill the lag winner breaks.
This would eliminate, IMHO, shady racking, and would also allow players an opportunity to run a few racks (for the crowd that likes that) but prevents them from running out the set.