This is an Archie Bunker solution. I remember in the 70’s when there was an airline high jacking every other day. Rather than set up intense security in the airport, Archie’s solution to security was to hand everyone a gun as they were boarding a plane.
Pattern racking generates pattern layouts. This concept is widely known and is accepted as truth, otherwise, no one would bother to pattern rack and it would not be an issue. Pattern layouts detract from the fun of the game. Variety and some level of chance is good for pool. This is not about fairness at all.
We need to search for ways to guarantee that no player will be pattern racked.
It seems you're the type who simply doesn't want to give up an idea--because it's your idea (that's the real Archie Bunder character). When you say that "We need to search for ways to guarantee that no player will be pattern racked" what you really mean is that no player will be
unfairly pattern racked. I've already noted that the way 9-ball is now racked produces the high probability pattern that the 9-ball will stay in the foot of the table--thus, you actually
do not have a problem with patterns; it's reasonable to infer that you have a problem with
unfair patterns. Indeed, why rack the 1-ball in front--which produces the pattern of the 1-ball nearer the table head? There's no actual need for that (the rules could absolve players from "lowest numbered ball must be hit first" on the break shot). Apparently, neither you nor any player I've ever heard of has found a problem with the patterning of the 1 OR the 9 in 9-ball. I've never heard anyone mention that 9-ball isn't fun because the 1 usually ends up near the head after the break and the 9 near the foot! Doesn't your remark about "fun" sound ridiculously contrived after reading that? The same pattern for everyone isn't unfair--and I can't imagine anyone saying it would make 9-ball less "fun!" Everyone knows that, even though some statistically relevant pattern CAN be shown with certain orderings, that doesn't mean that there isn't also a very strong randomizing of ball position after any hard break.
Furthermore, just because you find it comfortable to imagine that your system would be "random" doesn't in fact make it so. By just placing balls in the rack there are obvious opportunities to introduce the probability of a pattern. Are you going to ask for people to be blindfolded when they put the balls in the rack?
Obviously, the problem with patterning is that it can be made "good" and "bad" at the decision of the racker. "Good" generally means that the 1-3 have a tendency to go together to an area of the table, and "bad" means a back-and-forth, up-and-down the table pattern for the 1-3. But the fact is, that no matter HOW you rack 9-ball, there will turn out to be patterns of back-and-forth and all-in-one-place. That will be true for the ordered racking that I suggested--and each rack (I can assure you) would have easy series of balls, and difficult series of balls.
Are you trying to make the ridiculous assertion that you KNOW that racking in the way I recommend will produce obvious and repeated patterns that are NOTICEABLE and distinctly UNPLEASANT for most players? I question how you could possibly have acquired that information (actually I don't question it, I know how you got it: you just made it up).
I'll repeat again the OBVIOUS: people don't like patterns when they make for UNFAIR PLAY. If everyone faces the SAME pattern (like having all the balls on the other guy's side, when he breaks in 1-pocket), then it's not a bother--at least I've never heard anyone complain. I've never heard anyone complain that racking a solid and a striped at the corners in 8-ball produces a pattern (a pattern of a lesser likelihood of pocketing an especially strong weighting of solids or stripes on the break). Do people complain about that? Do they say "I think the corner balls should be RANDOM, so those times when the balls made on the break are especially heavily weighted to solids or stripes will occur more often--THAT will take the boredom out of 8-ball!!" No, of course they don't.
Your suggested "problem" with a specified rack ordering--that people will notice and dislike the repeated patterning--is contrived. But the potential problems with your "randomizing" idea are real: some people will constantly be analyzing the racks and finding excuses to complain about the ordering, and some people, BY LUCK, may find themselves with a series of objectively bad patterns in a short match--and either suspect their opponent of scamming the randomization process (or the reverse, if it's rack your own), or not randomizing PROPERLY (or sufficiently), or grouse about how the randomization process screwed them BY LUCK.
You are inconsistent when you complain about the "luck" of the break vis a vis "slopping balls," but ignore the component of luck as it relates to a good pattern vs a bad pattern showing up in a "random" pattern.
One can't claim to be reasonable and logical and be inconsistent at the same time.