The "no conflict rules" are interesting. To avoid any pattern racking issues, the racker should be blindfolded :thumbup:
Paul, are these rules something that in your opinion is best suited in tournaments for recreational players, or could it be used in a tournament with pros also?
I am not sure how your DE format is set up to save time, but I have seen variations of Double Elimination / Single Elimination tournaments where its possible to save time and rounds.
One solution I have seen is simply like this:
- The winners in round 1 goes east, the losers west.
- Next time you lose you are out. Some players will therefore be knocked out after one loss, some two.
- All players get at least two matches with this format
- The final is played between the winner of the east side vs the winner of the west side
- In weekly club tournament the winner of the east side gets 1 game start in the finals or similar as a bonus for going undefeated.
- Don't show round 1 draw to the players - to avoid east/west manipulation - two friends who doesn't want to meet in round 2 :wink:
Paul, are these rules something that in your opinion is best suited in tournaments for recreational players, or could it be used in a tournament with pros also?
I am not sure how your DE format is set up to save time, but I have seen variations of Double Elimination / Single Elimination tournaments where its possible to save time and rounds.
One solution I have seen is simply like this:
- The winners in round 1 goes east, the losers west.
- Next time you lose you are out. Some players will therefore be knocked out after one loss, some two.
- All players get at least two matches with this format
- The final is played between the winner of the east side vs the winner of the west side
- In weekly club tournament the winner of the east side gets 1 game start in the finals or similar as a bonus for going undefeated.
- Don't show round 1 draw to the players - to avoid east/west manipulation - two friends who doesn't want to meet in round 2 :wink: