id call the 1 ball and play the 2 -1 combo with follow expecting to miss it and roll the cueball up to the diamond near the 1ball and hope he misses the bank.
Probably the wrong shot...
Id call the 1 ball and play the 2 -1 combo with follow expecting to miss it and roll the cueball up so he has to bank the 15 and hope he misses it.
Probably the wrong shot...
I would like to say I would shoot the 2 with some low left and hook him behind the 8 but I would probably miss the safe and sell out.
Id call the 1 ball and play the 2 -1 combo with follow expecting to miss it and roll the cueball up so he has to bank the 15 and hope he misses it.
How about just softly roll up on the 2? If you play it right you could easily get him hooked between the rail and the edge of the 2 ball. from there he has to kick toward the short rail going either one or two rails to the 15. even if you don't hit it perfect you probably leave a moderate length cut from off the rail where cue ball control could be iffy.
The only other shot I can see although I think it is much lower percentage is to bank the 2 ball toward the corner pocket where the 15 is (looks possible) and try to get the cue ball behind the 8 (that might not be possible with that angle). You have to hit it perfect to not sell out on this one.
On a level table, that might be the play. This table rolls. The direction of roll is not specified but if it turns to to be surprisingly to the left, the OP hits the cushion first and gets no rail. With the 2 ball that close to the cushion, there is not much margin for error on either the speed or the angle.How about just softly roll up on the 2? If you play it right you could easily get him hooked between the rail and the edge of the 2 ball. ... .
On a level table, that might be the play. This table rolls. The direction of roll is not specified but if it turns to to be surprisingly to the left, the OP hits the cushion first and gets no rail. With the 2 ball that close to the cushion, there is not much margin for error on either the speed or the angle.
On a level table, that might be the play. This table rolls. The direction of roll is not specified but if it turns to to be surprisingly to the left, the OP hits the cushion first and gets no rail. With the 2 ball that close to the cushion, there is not much margin for error on either the speed or the angle.