Time limit for games like in chess.

As someone who has been vctmized by jj...
All you mfers are on the clock, just in case.

I feel better now.
 
As a USCF chess player with a 2217 ranking, I play lots of speed chess 1,3, & 5 minute. The problem I see with your idea is these.
Your giving a ave of 20 seconds a ball on a run out .
If you don't make a ball on the you have the breaker's time cut by the time of the break plus the time for the ball's to stop rolling.
Start a few safe play's and no way to make the time limit.
I think you would need to get the ave time from many 1000's of top pro games to get a fair starting point.
But I do think the clock idea can work if the kink's are worked out.
 
Give each player a set amount of time per rack with no extensions. With the current shot clock system...if you are allowed 20 seconds per shot, but shoot in 5 seconds, the clock resets and you lose the left over time. With a time limit per game you would essentially be banking this left over time. This would promote faster play because it rewards you for it, but more importantly, it penalizes the slow player who does the same time consuming routine for every shot since now he is actually consuming his own time.

First of all someone would have to buy the punch clocks and put them at each table. Someone would have to watch too, what it a player decides he doesn't want to punch his clock in an inning? What if there were an inordinate number of innings in a game because of saftey play?

We would never even make it past the first step anyway, nobody cares enough to buy a bunch of clocks for a tournament. I think we should focus on fixing things that could possibly help the future of pool. Forming a players union where the best players in the world have some collective leverage would be a start.
 
IMHO 20sec with one extension works fine. I've never seen one with extra 10sec. extensions.

They automatically add the extension at 10 seconds when the player does not ask for it...or before time runs out. If they have a 45 second extension then they now have 55 seconds to shoot. If a player asks for an extension with 20 seconds remaining he will then get 20 seconds added to the 45 seconds allowed for the extension.

Putting a simple time limit per player per rack would do away with all this shot clock/extension nonsense. More importantly, and this is the main advantage, when a faster player does not use up the shot clock...he is losing that time because the clock resets every shot...with a time limit per game that time would still be available should he need it later in the rack.
 
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Silly notion.......there was an old TV show ....."Beat The Clock"......it sucked.

Simply establish a time clock right over the table and if players do not complete
their shot within the time period, they get penalized and lose their turn. The other
player can either accept the table or give it back.

Regardless, a player that incurs two time clock penalties in a match will result in
a ball in hand gift for the other player to take advantage of. Strict enforcement of
time adherence will improve the game and should be adopted even in leagues.
 
First of all someone would have to buy the punch clocks and put them at each table. Someone would have to watch too, what it a player decides he doesn't want to punch his clock in an inning? What if there were an inordinate number of innings in a game because of saftey play?

We would never even make it past the first step anyway, nobody cares enough to buy a bunch of clocks for a tournament. I think we should focus on fixing things that could possibly help the future of pool. Forming a players union where the best players in the world have some collective leverage would be a start.

Silly notion.......there was an old TV show ....."Beat The Clock"......it sucked.

Simply establish a time clock right over the table and if players do not complete
their shot within the time period, they get penalized and lose their turn. The other
player can either accept the table or give it back.

Regardless, a player that incurs two time clock penalties in a match will result in
a ball in hand gift for the other player to take advantage of. Strict enforcement of
time adherence will improve the game and should be adopted even in leagues.

OMG am I'm going to have to do a demonstration to get this through to you guys? This is NO DIFFERENT than the currently accepted shot clock system EXCEPT that all of the 20 second increments of time that are now allowed per shot are all grouped together as ONE BIG SHOT CLOCK that starts and stops. With the current method, a faster player essentially "loses" 15 seconds of the shot clock by shooting in 5 seconds because the clock resets to 20 seconds for his next shot...why don't they tack on the remaining 15 seconds onto his next shot then giving him 35 seconds? Afterall, that's what they do if he calls an extension? With ONE BIG SHOT CLOCK he would still have that 15 seconds available.
 
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Cowabunga....you are playing your opponent, not the element of time.
The intent is to improve pace of play, not determine the actual winner.
Slow play is uninteresting, boring & actually makes pool unappealing.
Deciding the outcome of the game by any remainder of time is just silly.
 
OMG am I'm going to have to do a demonstration to get this through to you guys? This is NO DIFFERENT than the currently accepted shot clock system EXCEPT that all of the 20 second increments of time that are now allowed per shot are all grouped together as ONE BIG SHOT CLOCK that starts and stops. With the current method, a faster player essentially "loses" 15 seconds of the shot clock by shooting in 5 seconds because the clock resets to 20 seconds for his next shot...why don't they tack on the remaining 15 seconds onto his next shot then? Like they do if he called an extension? With ONE BIG SHOT CLOCK he would still have that 15 seconds available.

Except that there's an overall limit for the length of the game, right? Isn't there a danger that it turns into a circus at the end when people are running out of time and they're trying to shoot fast? And some games take a lot longer than others through no fault of the players - some games are run-outs and some have safety battles. With per-shot shot clocks, there's no penalty for those longer games like there is with per-game clocks.

I know Bob Jewett has advocated this method, but I don't really get it, except the convenience that chess clocks are widely available whereas the per-shot type clocks are not.

I personally like the idea of x amount of time (e.g. 30 sec.) per shot, with one 30 sec. extension. Get an app and put it on the phone, and you've got to press the button before time's up. If it beeps it's a foul.
 
s. With the current method, a faster player essentially "loses" 15 seconds of the shot clock by shooting in 5 seconds because the clock resets to 20 seconds for his next shot...why don't they tack on the remaining 15 seconds onto his next shot then giving him 35 seconds? Afterall, that's what they do if he calls an extension? With ONE BIG SHOT CLOCK he would still have that 15 seconds available.

Or...another way would be as follows.

Keep the current shot clock but without the extensions...in the same way they add remaining time on the clock to the extension when one is called...do the same for every shot. I'm allowed 20 seconds to shoot my first shot...if I shoot in 10 seconds then I get 20 seconds + an additional 10 seconds on my next shot. This way I can keep banking time on easier shots for when I might need it later in the game.
 
Except that there's an overall limit for the length of the game, right? Isn't there a danger that it turns into a circus at the end when people are running out of time and they're trying to shoot fast? And some games take a lot longer than others through no fault of the players - some games are run-outs and some have safety battles. With per-shot shot clocks, there's no penalty for those longer games like there is with per-game clocks.

I know Bob Jewett has advocated this method, but I don't really get it, except the convenience that chess clocks are widely available whereas the per-shot type clocks are not.

I personally like the idea of x amount of time (e.g. 30 sec.) per shot, with one 30 sec. extension. Get an app and put it on the phone, and you've got to press the button before time's up. If it beeps it's a foul.

omg.

With the current shot clock method:
  • You get 20 seconds per shot.
  • If you take 10 seconds to shoot you get 20 seconds on the next shot.
  • What happened to that 10 seconds you didn't use? It's gone.

With this new method the player does not lose that 10 seconds. That is the only difference. That 10 seconds instead of evaporating into nether nether land gets added to the next shot...the EXACT same way they add the remaining time to an extension with the current system.

That's it.
 
Debating this is fruitless.......you never lose any time.
The time gets compressed into a quicker pace of play.
Matches take "less time" but time never is truly lost.
Sounds like OP just discovered Rapid Transit Chess
& has become enamored with concept of a falling flag
like on tournament chess clocks. It's just blatantly dumb.
 
omg.

With the current shot clock method:
  • You get 20 seconds per shot.
  • If you take 10 seconds to shoot you get 20 seconds on the next shot.
  • What happened to that 10 seconds you didn't use? It's gone.

With this new method the player does not lose that 10 seconds. That is the only difference. That 10 seconds instead of evaporating into nether nether land gets added to the next shot...the EXACT same way they do when you call an extension with the current system.

That's it.
Hmm this is what you said in your first post: "Give each player a set amount of time per rack with no extensions." So each player would have 5 minutes (or whatever) to shoot all their shots in the game, right?

But now you're saying that there isn't that overall time limit for the game, you're just banking time for the very next shot and only the very next shot? It's like rollover minutes for your cellphone plan? OK, but that's different from what you were saying before, unless I misunderstood what you said before.
 
Debating this is fruitless.......you never lose any time.
The time gets compressed into a quicker pace of play.
Matches take "less time" but time never is truly lost.
Sounds like OP just discovered Rapid Transit Chess
& has become enamored with concept of a falling flag
like on tournament chess clocks. It's just blatantly dumb.

I should have expected as much from a pool forum.

https://www.youtube.com/watch?v=Np98nEU6nCU
 
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Hmm this is what you said in your first post: "Give each player a set amount of time per rack with no extensions." So each player would have 5 minutes (or whatever) to shoot all their shots in the game, right?

But now you're saying that there isn't that overall time limit for the game, you're just banking time for the very next shot and only the very next shot? It's like rollover minutes for your cellphone plan? OK, but that's different from what you were saying before, unless I misunderstood what you said before.

It's not different...just trying to simplify for the people around here. If you roll the time over then you see the seconds being saved and added after every shot...if you just use a 5 min clock (per player) then you won't need to roll over any time...it will just be there. That would be the easier way to do it but people around here are stuck on the concept of a shot clock counting down and resetting every shot.
 
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Amazing that a brand new member expresses condescension towards people he doesn't know and
expects that his aberrant minded notions would be recognized and accepted as "pearls of wisdom."

Let's start a pool........how long will this person last around these parts? He seems to have a chip on
his shoulders when he's told his remarks don't make sense. He might be a great guy but it sure looks
like he never learned what humility is all about. If he maintains this posture, his departure is welcomed.
 
Getting closer to a pool chump diagnosis.

Amazing that a brand new member expresses condescension towards people he doesn't know and
expects that his aberrant minded notions would be recognized and accepted as "pearls of wisdom."

Let's start a pool........how long will this person last around these parts? He seems to have a chip on
his shoulders when he's told his remarks don't make sense. He might be a great guy but it sure looks
like he never learned what humility is all about. If he maintains this posture, his departure is welcomed.
 
Amazing that a brand new member expresses condescension towards people he doesn't know and
expects that his aberrant minded notions would be recognized and accepted as "pearls of wisdom."

Let's start a pool........how long will this person last around these parts? He seems to have a chip on
his shoulders when he's told his remarks don't make sense. He might be a great guy but it sure looks
like he never learned what humility is all about. If he maintains this posture, his departure is welcomed.

Who are you? The condescension police? I wouldn't be surprised if the posters giving the most flack about time are slow players. I would like to see a 10 second shot clock with 1 extension....chalk and shoot...if it takes you much longer than that then you don't belong in tournaments...go waste your own time in your basement or wherever.
 
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