Using "Center Ball" - is it good advice or a hidden disadvantage?

...some shots almost require a bit of deflection.
Describe one.
With a maple shaft you can shoot straight at the object ball 1/2 tip off center to deflect by the ball
And with a low squirt shaft (which can also be maple) you can shoot almost straight at the object ball 1/2 tip off center and get exactly the same result.

I’m surprised this isn’t obvious to everybody. How do you think any side spin shot is made with a low squirt shaft?

pj
chgo
 
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I have been practicing a few hours using the TOI. What I can say in the couple days if practicing is that this is my hardest piece to work out. I think my ball pocketing is better, but position isn’t easy yet. Balls that would possibly bobble on me before are going in because of the spin going into the pocket which is nice! The other issue I’m having is because I’m using a cynergy shaft I don’t think I get as much squirt on a short stun shot to compensate for the CIT. I plan on keeping at it though because I can see potential with it on a significant number of shots but I’m not sure about using it 100% of the time.

I am also hoping to work with CJ in person soon to really dig into this and his other knowledge!
I say just put a touch of inside to the outside, keep a similar orientation of the tip to CB as you would with TOI and hit it on the outside. I don't know if this is the correct answer but it would be interesting to see what such a shot does.
 
That’s an interesting observation. I’ve played Snooker for 52 years and for whatever reason rarely make a centre ball shot. I can’t claim this is out of some type of superior knowledge but rather just simply the way I’ve played over the decades.

I’ve come to realize that some top billiard players are looking at the table slightly differently than most. Instead of seeing a series of straight geometric lines, they are ( often subconsiously) assessing more a series of slight curves. Doing spatial Calculus without even knowing they are doing this. They use Spins and curves rather than just measuring acute and obtuse angles allowing for throw, etc.

Again, out of habit rather than ‘what’s best’, I use my Snooker cue for all billiards. I’m decent but not great at American pool. I find if I use an American cue, I just don’t have the subtle difference in cueball contact. I tend to hit centre ball more often and lose a bit of position. If I had always used an American cue, this wouldn’t be an issue. However, American low deflection cues seem counter productive to me. I’ve used my current Snooker cue for 13 years and ‘want’ it allow more movement to on the ball. That movement is what I can learn I control to my advantage.
Here's an explanation. When I was a competitive pistol shooter in the Navy, I learned that aiming at 'center bull', center of the bullseye, was a hindrance as opposed to 6 o'clock bull. Reason... With center bull the gunsight can wander around the big open black space of the bullseye without the shooter being acutely aware he's not actually aiming at center target. But 6 o'clock bull cures that.. More precise aim point. Transpose all of this to pool with the black bull now becoming the large white area of the cueball, you can see that the cuetip can wander around whereas you think the tip is dead center.
 
Does "keep a similar orientation of the tip to CB" mean hit the CB on the mirror image spot on the other side of center ball?

pj
chgo
Yeah, so I guess it's a touch of outside at that point. ☺️
And with a low squirt shaft (which can also be maple) you can shoot almost straight at the object ball 1/2 tip off center and get exactly the same result.

I’m surprised this isn’t obvious to everybody. How do you think any side spin shot is made with a low squirt shaft?

pj
chgo
It can do it but do you really like the feel of the shaft whipping like a wet noodle? I sure don't. The punch of a solid shaft just feels good. In a game that's almost all mental, anything that feels good or sounds good and keeps you from seeing doom at the table is a benefit. I mean, on a hit would you rather hear the sharp sound of a well hit shot or wonder if your cue just splintered from all the chatter in a LD shaft? It's like striking a xylophone vs. smacking a sapling against the sidewalk. In the end it's probably all personal preference, but I personally like the solid feel and sound much more than the whippy feel and sound.
 
It can do it but do you really like the feel of the shaft whipping like a wet noodle?
I use an ultra-low squirt cue that has a very stiff hit (small tip, conical taper). I used Predators for years, and don't remember them feeling particularly whippy. My first cue was a Meucci - that was whippy and high squirt. I don't think whippiness and squirt are closely related.

pj
chgo
 
I use an ultra-low squirt cue that has a very stiff hit (small tip, conical taper). I used Predators for years, and don't remember them feeling particularly whippy. My first cue was a Meucci - that was whippy and high squirt. I don't think whippiness and squirt are closely related.

pj
chgo
Yep. Shaft end mass is the key. That's one of the benefits of carbon-fiber, stiff/light and the ability to have standard diameter shafts. With wood you either have to hollow-out the end or go small and conical like yours. CF is like baking a cake, you can pretty much do anything you want.
 
CJ, just that little nugget about using the sides of the tip and how a knuckle hitting really hit home with me. I've been shooting on the table for the last 2 hours and wow. As I said before, if I get in dead stroke, I think I'm doing this automagically. The point was, I wasn't trying to do TOI as I probably need to watch your videos to really get it, but I was trying to use the edge of the tip on ALL shots just to try it. Just trying to play around you know. I think I'm starting to understand how those pesky 9 ball players get so much action on the ball. Since getting back into playing, I've struggled with actually getting my dang CB to actually stop dead. Hitting center ball with the top of my tip stops it dead. It gives a clear target and a smaller contact area. If we pretend the tip and the CB are both metal/glass spheres, there should be a pinpoint contact area. This is forcing the pinpoint where you can easily judge where it is, instead of hidden in a 12.5mm diameter where you might be off in up, down, left, right or combinations of them, not to mention it might be flatter.

I've always thought a cue should be held super lightly, but I did notice I was naturally holding it tighter, not a death grip or anything, but basically at the point of contact. Like you said, like a hammer when you pop the nail, or like an axe when you contact the log. You're muscles are loose but at that moment of contact they contract just a bit.

I've honestly never really trusted the dead level cue idea because I know when I'm in stroke, it's never level and never hitting the center of my tip. As soon as I started thinking I might be getting a little wild, I try to go back to "basics" with a dead level stroke. This usually results in me going out of stroke and sucking until I forget this "cornerstone" knowledge and let my stroke out a little more. I just knew I must be wrong because all the instructors say dead level stroke. I should have trusted what worked for me on the table. ;) Using the edge of the tip just makes sense.
When you start using the appropriate angle of your cue, it automatically positions your tip to use the edge. You are correct, this gives a smaller tip target and it makes the cue ball travel on a piercing trajectory. At the moment of contact the cue ball leaves the surface of the table and isn't effected by the friction of the cloth. This allows you to control the deflection and use it to your advantage, you don't want to eliminate deflection (squirt) you want to make it your trusted friend that helps improve you game!
 
Here's an explanation. When I was a competitive pistol shooter in the Navy, I learned that aiming at 'center bull', center of the bullseye, was a hindrance as opposed to 6 o'clock bull. Reason... With center bull the gunsight can wander around the big open black space of the bullseye without the shooter being acutely aware he's not actually aiming at center target. But 6 o'clock bull cures that.. More precise aim point. Transpose all of this to pool with the black bull now becoming the large white area of the cueball, you can see that the cuetip can wander around whereas you think the tip is dead center.
This is a great point, I appreciate you pointing that out!

In New Orleans I trained one of the best snipers in the state and he told me something similar when I was cross referencing what I did in pool with what he did to become a successful marksman. It's fun to draw a bridge between pool and what someone already does best. We all have certain talents and skills which makes life much more interesting and a warehouse of knowledge waiting to be opened.

I used to play for hours and hours without missing a single shot or making a position error. This would be impossible playing the "conventional way" trying to hit contact points and applying different spins and speeds on every shot. What was really interesting to me was that I could do that without being aware of anything other than the centers and edges of the object balls. It took me a number of years to figure out what I was doing subconsciously to make this happen.

When I first started talking about The Touch of Inside technique many people jumped to the conclusion that I was using Inside English, however, that's not true. Another misconception was that I used deflection (veer/squirt) to create the angles, that's not true either. When you target the cueball slightly to the inside it creates a perception that establishes the basis to create the angle. In other words, if I get down on the cueball and target slightly to the right of center on a straight in shot it will give me the visual perception that I'm cutting the object ball slightly to the right. The more I target to the right, the more my visual perception verifies I'm creating more and more of an angle.

There are only 8 total angles we have to create to make any shot on the pool table because the pocket is twice as big as the balls (ideally). When I either use a Center/Center or Center/Edge alignment it cuts the angles down to 4, I just have to be able to tell if the proper alignment is Center/Center or Center/Edge which isn't difficult with some dedicated practice. I'd recommend you approach every shot like it's Center/Center (like a straight in shot) and even before you go down on the shot your mind should alert you if it's the incorrect alignment.

This all may seem backwards from what you are currently doing and it probably is. Prior programming is the biggest roadblock players encounter when shifting their game towards how the champion level players perceive and play the game. I played at some of the highest levels possible and couldn't explain, demonstrate and teach these things like I can now so I can relate to my students personally and have several ways to explain the same technique until they can understand it at a level deep enough to perform it on their own.

Shooting pistols, and a bow/arrow are very similar to shooting pool and I use them as a bridge to connect one skill set to another.

The Game is the Teacher
 
There are only 8 total angles we have to create to make any shot on the pool table because the pocket is twice as big as the balls (ideally).
Geometry says with a 4 1/2” corner pocket it takes ~25 cut angles to make a spot shot from anywhere. With the OB farther from the pocket it takes more cut angles (50+ for some distances).

To need only 8 angles the OB has to be pretty close to the pocket, probably within a foot or so.

pj
chgo
 
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Geometry says with a 4 1/2” corner pocket it takes ~25 cut angles to make a spot shot from anywhere. With the OB farther from the pocket it takes more cut angles (50+ for some distances).

To need only 8 angles the OB has to be pretty close to the pocket, probably within a foot or so.

pj
chgo
Of course technically you are absolutely correct. It is pretty simple to show that. A simple example is a spot shot into a near corner pocket. There is only +- 2 degrees of slop, so to cover the whole 90 degrees of possible cuts on each side, you would need 90/4 = 22 different fullnesses. If you play a ball off the spot to a far corner pocket, the pocket is only about 2 degrees wide, so you would need about 45 different fullnesses on each side.

Maybe CJ meant that there are only 8 categories of shots with some variation in each category, or that you can make a shot fit by using side spin.
 
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Maybe CJ meant that there are only 8 categories of shots with some variation in each category, or that you can make a shot fit by using side spin.
I am not the person to contradict anyone, especially a pro player. However, I hate the notion that you only need to train yourself to play 8 cut angles and adjust with spin induced throw. You're cutting your development off at the knees imo... If anything there are the ~22 cut angles multiplied by the various amounts of spin you can place on the CB.

There are way too many case by case variables that alter the effect of CIT. No different than assuming you can precisely control masse' on a table foreign to you. Maybe in the world of the professional wherein they only play on maintained quality equipment. I know in my local hall there are ~15 tables and maybe 3 of them play the same.

Maybe it's the better way to play the game. Again, I'm not the person to determine that.
 
I am not the person to contradict anyone, especially a pro player. However, I hate the notion that you only need to train yourself to play 8 cut angles and adjust with spin induced throw. You're cutting your development off at the knees imo... If anything there are the ~22 cut angles multiplied by the various amounts of spin you can place on the CB.

Maybe it's the better way to play the game. Again, I'm not the person to determine that.
No, the game is more simple than most people think, I only Align to Center/Center or Center/Edge. There are only 4 angles I need to create off either of these alignments and it's even simpler than that because one of the angles is 0 (straight in) off the Center/Center alignment and one of them is as thin as you can cut the object ball off the Center/Edge alignment.

Most of the champions do this subconsciously, that's why they either say they don't use an aiming system or have a tough time explaining with they do. As you get better and better the game gets simpler and simpler. I can always tell when someone isn't a top notch player because they will make what they are doing complicated. I basically use a consistent relative point on the object ball (Center or Edge) and the specific point is on the cueball. The reason this is better is because the cueball is closer and you can control the distance from your eyes (in most cases) and the object ball is various distances.

Think about it for a minute, would you rather have the specific point for creating your angle on the cueball or object ball? Trying to see a contact point on a long shot with angle is virtually impossible, it's imagination at best, like a "ghost ball" that's another way of saying a player is using their imagination (if I ever see a ghost I will promptly change my mind haha). When I'm playing for a lot of money, or under tournament pressure, I want to have something real and visually specific to aim with!

The Game is the Teacher
 
No, the game is more simple than most people think, I only Align to Center/Center or Center/Edge. There are only 4 angles I need to create off either of these alignments and it's even simpler than that because one of the angles is 0 (straight in) off the Center/Center alignment and one of them is as thin as you can cut the object ball off the Center/Edge alignment.

Most of the champions do this subconsciously, that's why they either say they don't use an aiming system or have a tough time explaining with they do. As you get better and better the game gets simpler and simpler. I can always tell when someone isn't a top notch player because they will make what they are doing complicated. I basically use a consistent relative point on the object ball (Center or Edge) and the specific point is on the cueball. The reason this is better is because the cueball is closer and you can control the distance from your eyes (in most cases) and the object ball is various distances.

Think about it for a minute, would you rather have the specific point for creating your angle on the cueball or object ball? Trying to see a contact point on a long shot with angle is virtually impossible, it's imagination at best, like a "ghost ball" that's another way of saying a player is using their imagination (if I ever see a ghost I will promptly change my mind haha). When I'm playing for a lot of money, or under tournament pressure, I want to have something real and visually specific to aim with!

The Game is the Teacher
CJ,

I have always admired your game and the choices you made on and off the table. IMO, you have made more out of yourself than most, given the same abilities. Are or were you the best to ever play? No, but...IMO.... you made the right decisions at the right times to put yourself in a position to do great over the long haul. Not just walk off into the sunset after a period of time. I tip my hat to you sir!

The "math" says different than 8 angles, although I know exactly what your speaking of. What your trying to get across online is not gonna happen with 99% of players. As you know, very few will be able to fully or even partially understand what your talking about. I have used a toi way before anyone ever breathed a word of it.

I've had more than one coach tell me..........."your not at center ball"........... lol. It's because I used a "smidge" of what "appeared to be"......spin. In reality, it puts no actual spin on the ball. What it does do, is give me room for error in pressure situations.

Having said all that, with respect.... I wish you would not put down LD shafts. As someone that can play (when healthy) at a low tier pro speed with a high squirt or low squirt shaft, I choose to use the lowest squirt shaft I can find.

If a player is at a certain level of play, they should be able to adjust to "any" shaft, table, ball set, humidity level......etc...etc without any issues at all.

Again, you have my respect, but I disagree with the thought of LD shafts being even remotely bad.
 
There are only 8 total angles we have to create to make any shot on the pool table because the pocket is twice as big as the balls (ideally).
Maybe CJ meant that there are only 8 categories of shots with some variation in each category, or that you can make a shot fit by using side spin.
Could be - but "8 total angles ... because the pocket is twice as big as the balls" sounds like 8 specific cut angles.

pj
chgo
 
... There are only 4 angles I need to create off either of these alignments and it's even simpler than that because one of the angles is 0 (straight in) ...
That may work for you but of course it requires a great deal of "interpolation" between the few standard angle you use. It may work psychologically, but it has nothing to do with geometry. Here is a technical description of the coverage of shots for fractional aim if no fiddling/interpolation/adjustment is used:

 
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