Why this ten ball rule?

Just another poor attempt as "removing" the luck factor from rotation pool. This rule introduces actually introduces yet another luck factor, as it over-penalizes a player making a ball into an incorrect pocket. If, instead, a push out was permitted on the shot after an illegally pocketed ball, it would eliminate most of this extra luck factor.

An equally ridiculous rule always came with the use of the three-point rule in any rotation game. The breaker could be put back in without the option to push out, a far too penal rule that brought an extra luck factor into the game. Thankfully, in January, Matchroom announced their intent to do away with the three-point rule, a promise they have now kept at the in-progress Premier League Pool event.
The push after the break should be eliminated too, IMO.
 
Can't play safe by calling your ball in the side and shooting it in the corner.
Prevents pocketing balls that maybe needed to break something out.
Forces players to be careful.
On top of this 99% of games aren’t pros vs pros. They are two players with often different levels of skill. The better player can often just foul in various situations to gain advantage.

In Snooker it is bad form to use any foul to one’s advantage. If a referee is used, he may call a questionable foul bad sportsmanship and a forfeit of the game. On other legitimate fouls the opponent is given the option to shoot or not.
 
So the rule is pretty clear, but I can't figure out why this is handled differently than any other miss.

9.7 Wrongfully Pocketed Balls

If a player misses his intended ball and pocket, and either makes the nominated ball in the
wrong pocket or pockets another ball, his inning has finished and the incoming player has the
option to take the shot as is, or hand it back to his opponent.

Post #3 has it right, it's to prevent playing safe by calling a ball in a pocket then shooting it into another. Say this situation in the image, yellow is the object ball, red is the next ball. It may be tough to play a safe on the yellow by hitting it and hiding it, but if you call it in the side or call a safe and just pocket it, with the next ball being the red, it is easy to hide it. Prevents "cheap" safes, at the side affect of any accidental pocketing of a ball resulting in the same situation, they can hand it back to the player. Same as if you play as safe in 9 ball but accidentally pocket a ball, it's still your turn. See Efren's Z shot as an example.

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I don't like it. Eliminates options for the player at the table like the billiard shot.

If they want to improve the level of skill in the game end the jump cues.
 
Just another poor attempt as "removing" the luck factor from rotation pool.
Exactly...

As an aside, I've always felt that 10 ball was merely a game born of whiners that thought luck played too much of a role in their 9 ball loses. 10 ball is already a harder game, or why complicate it more with goofy rules..? I say goofy, because I find 10 ball is played differently in almost every room I step in. The rule the OP cited is actually one I have to clarify everytime I play someone foreign to me. I don't know why it must be played differently than 9 ball... I also don't like participation ribbons.
 
I don't like it. Eliminates options for the player at the table like the billiard shot.

If they want to improve the level of skill in the game end the jump cues.

You can still play a billiard on a ball, you just need to call the ball. What you can't do is call two balls or call a pocket and make the ball into another pocket or make another unintended ball ONLY. You can sure make the ball you called and another ball along with it.
 
You can still play a billiard on a ball, you just need to call the ball. What you can't do is call two balls or call a pocket and make the ball into another pocket or make another unintended ball ONLY. You can sure make the ball you called and another ball along with it.
I prefer Texas Express. Gives the player at the table more options.
 
What a bunch of baloney some of these posts are. Just keep playing 9 ball if you can’t stand 10 ball rules.

You probably also quarrel over 14.1 rules for 3 consecutive fouls (opening breaks not included) where you
lose an additional 15 points on the 3rd consecutive foul. I dunno why that rule was introduced but you just
accept it. 10 ball demands that you declare every shot and if it goes in the wrong pocket, then you should
not just get loss of turn if the resulting table leaves your opponent blocked. That would be a lucky outcome
for you incorrectly pocketing the object ball. Instead, the rules say your opponent can decline and make you
clean up the mess you just created or suffer a ball in hand foul. There is always some measure of luck in any
form of competition but in pool, there can be too much on any given day. Slopping balls in the wrong pocket
and getting credit as if you intended to make that object ball is bullshit. Sure, I play 9 ball & it’s a faster game.
10 ball is the closest game to 14.1 in a condensed format. In my mind, pool is about precision, not lucky shots.
 
I don't like it. Eliminates options for the player at the table like the billiard shot.

If they want to improve the level of skill in the game end the jump cues.
Just call the ball you intend to make. I thought that was how 10 ball is played. I like the rule. If you don't want to shoot then don't pocket a ball.
 
Why wouldn't it be played differently than 9 ball? I thought the point of 10 ball was to have a call shot rotation game. 9 ball if you like randomness and luck, 10 ball if you don't.
Thank you for proving my point. 10 ball was only a means to satisfy those who have an axe to grind with 9 ball.

"The break is too easy"
"All I get is bad rolls"
"Lesser players only beat me because they're lucky"

Blah blah blah....
 
10 ball Texas express is still a tougher game than 9 Ball under the same rules.

The extra ball is like 💪😵🤳

There was a time in my early pool playing days where I was getting pretty decent and didn’t want any slob’s disgusting Luck showing up to ruin my day.

Cheap sets of ten ball - call shot / call safe. That’s what I’d try to play. And I won some...but eventually I gave it up as a bad job. Luck is part of pool, and possibly the best part.

Call shot/safe is a good way to practice being disciplined I guess. Making a clear cut decision and sticking with. But it takes almost all the magic and artistry out of the game.
 
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