Emily Frazer/ 9 ball Fix

I dont like volleyball but I enjoy watching womens volleyball.... A LOT!
I’m not too sure I even understand the rules, but it works great for me as well. I doubt they have the difficulties that pool seems to suffer with….I’m guessing.
 
Shootouts: 2 points for pocketing the OB, 1 point for landing the CB in a specific zone. Rotate the zone around the table as long as the match remains tied.
 
i sorta like the variations in tables including pocket size & humidity effecting play . Shows how players can adapt.
Sorta like racing in the rain

Just like Earl says you ain’t gonna make that shot on my table.
This is a good idea they should modify the lights so there is a humdifier constantly going overhead. This should make the cloth player tougher I think.
 
The knee jerk reaction might be to think that, but when you think it out I think there is a better argument to be made for the opposite, that only alternate breaks ensures both players can stay in stroke and that winner breaks often keeps players in their chairs getting iced and out of stroke. With alternate break you will be at the table at least every other game which makes it difficult for any player to get out of stroke.

It does not prevent break and run packs. You can still run a pack of any length up to the amount of games need to win the match, they are just interspersed with the games where your opponent gets to break. In fact, in say a race to 9, you can run a 9 pack, and your opponent can run an 8 pack. Packs are not in any way stopped under alternate breaks. People make a much bigger deal about the fact that the pack is interspersed with the games where the opponent is breaking that what it really is. In winner breaks you have to wait between the games while they rack the balls. Sometimes you have to wait while they take a restroom or smoke break. There is always waits of varying lengths as it is, so alternate breaks is just a different reason to wait in between the games in a pack than the ones we already have, it really isn't that big of a deal, it just isn't what we are used to but we would get used to it pretty quick.

Once the version of the modified spot shot they are using is determined to not be difficult enough they would obviously just back the object ball up even closer to the back rail and make it tougher. Or just add more levels of difficulty than they currently have (which is two) by starting to back the object ball up closer to the rail for additional difficulty levels beyond the two they already have.

I also wonder whether or not I would prefer a rotation of types of shots instead of just a single modified spot shot. Like the first shot is a modified spot shot, the second is a bank shot, the third is a jump shot, maybe one or two more types or variations of shots, and you rotate through them as many times as needed. Not sure how feasible it is or how much more I would actually like it but it does attempt to address the repetitiveness and add more excitement.

I don't see the need since alternate breaks solves all the same issues even better, plus solves other issues and comes with additional benefits that your version doesn't. If they did a tournament your way though I would certainly check it out and give it a chance to confirm but I think I would much prefer winner or alternate breaks rather than something that tries to be some of both and as a result doesn't end up doing anything well and actually just ends up with the problems of both of them.

Nice reply. I agree with most of it except the alternate break. Player A breaks and runs, player B breaks and a) doesn't make anything B) doesn't have a shot C) Misses (not likely at the pro level but it does happen). Player A gets up and breaks and runs. Player B breaks and doesn't make anything.

I literally just saw this last night between TJ Steinhaus and Alex Olinger (link below). Alex couldn't get his break down and TJ ran through the match. You can argue that a player should work on his break more (which I agree with and someone can run a broken 4 pack but, the general public doesn't get that. Some people like to watch guys run through racks.

I like the idea of progressively harder shots for the shootout. Maybe CB on head spot and OB on foot spot, each progressive change you could move the OB down 1 ball length towards the end rail - that could get interesting.

 
The big difference is momentum. You don't really get to build any playing alternate break. Plus there's also the argument of not being able to make big comebacks playing alt. break (see Shane coming back from 10-3 v Mika at WPC).

I think an alternative that allows both of those things would be to play winner breaks until someone gets to the hill. Once a player gets to the hill, the trailing player gets all of the breaks. If it gets to hill-hill, relag for the final break.

I like that idea too but, I think the original lag winner should get the break on hill-hill, no reason for a reset mid match.
 
This is a good idea they should modify the lights so there is a humdifier constantly going overhead. This should make the cloth player tougher I think.


Better yet, put humid air in on spot and cold air in another - and randomly change it! Some friends of mine went to a big tourney in FL and the AC was blowing cold on one part of the some tables but not on the others, each table played differently.
 
How about we make teams, put them in jerseys, make an arena somewhere (maybe Vegas), only use half the pockets for each team, maybe use something like three color balls.

I’d call it “extra ball” or something like that.

I think it could work.
 
Shootouts: 2 points for pocketing the OB, 1 point for landing the CB in a specific zone. Rotate the zone around the table as long as the match remains tied.
Tiebreaker.
Alternate break, win by two.
Or 1st to get 5 games.
 
Why not? Serious question.

EDIT: I'm not advocating for it (never really thought about it actually) but, given that's what I learned to play on I love walking into old shitty bars with shitty felt, it feels like home and I usually play very well on those tables.
The memory of places like, those "crappy tables" were in crappy places whose customers had something to prove.
I liked it best when they couldn't beat the 13 yr old kid that kept coming in there and leaving with money in his pocket.
 
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