10-Ball Last Rule

Ugh... Why is everyone trying to turn 10b into 9b? We have both and that's great, don't make them converge...

Want fast action and high risk/reward? 9-ball.
Want a more deliberate, tactical game? 10-ball.

Simple as that.
 
Ugh... Why is everyone trying to turn 10b into 9b? We have both and that's great, don't make them converge...

Want fast action and high risk/reward? 9-ball.
Want a more deliberate, tactical game? 10-ball.

Simple as that.
I agree, but serious question, have you ever played 10B with 10B being able to be made early? You still had to call it. It was pretty fun and added some excitement.

When I started playing the rules people played were it was exactly like 9B but with an extra ball. It was pretty fun really. It allowed a lot of creativity and 2 way shots. It was also much harder to run out. 1 ball makes quite a difference for traffic and the break wasn't wired.

I know that I will never do another local 10B tournament unless 10B can go early. At lower levels 10B is just bunting balls until 2-3 balls are left that even your grandma could run out on. I have nothing against strategy and safety play, but I'd rather play 1P if I want to stretch that part of my mind. I think the thing lasted until 5am or something. It was just silly. A race to 5 could take 2 hours with the amount of bunting balls. At pro level with actual shotmakers and shot clocks it's a lot quicker. 10B isn't my game but I think I finished tied 4th/5th but it wasn't worth the grind.
 
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