10 Ball Rules History

How would you like to run a local-level 10b event with 10b last rule? It would be brutal, take a lot longer if every game had to go to last ball.

I will no longer compete in them. The last one I was in I tied for 4/5th and heard the final match didn't get done until 6AM or something. I don't think I got out until after 2AM.
 
I will no longer compete in them. The last one I was in I tied for 4/5th and heard the final match didn't get done until 6AM or something. I don't think I got out until after 2AM.
I think the problem was the TD, not the game being played.
 
That's fair. No shot clock so that didn't help at all. They always try to squeeze too many players into that particular hall with 6 tables.

I would also wonder why they would play 10b there instead of 9b. I would guess the average mid level players match takes 50% longer playing 10b than 9b for matches of equal game length. [mention]AtLarge [/mention] probably has stats to prove me wrong though.
 
I think a ten ball game for pro players is is no worse than 15% longer than nine ball, which is close to 6 minutes. @AtLarge probably doesn't have a lot of data on the typical local room player. I think six ball would have been more appropriate.:poop:

I remember when I ran room tournaments of nine ball in this area, the standard was a race to six. The average time was very close to 45 minutes per match and the average match had nine or ten games, so under five minutes per game. Very few of the players "messed about" -- there was no pondering and measuring and air stroking and chalking and chalking and chalking.
 
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