I love the 2 way...most of my shots are 2 way. That's why I love and play 9ball. 10ball was created as a political move. Either make the game called shot or don't. This halfway stuff is BS. You're telling me that my opponent can call a shot, shank it completely, and leave me hooked; but when I come with a great 2 rail kick and make the ball with shape, he gets to take over? Fvck that. I refuse to play that way.
Drew:
There have been several threads in the past that talked about the rules of 10-ball, concerning call-shot / call-safety.
The net-net is this: there are the WPA rules (they are the foundation ruleset), and then you have those tours that decided to "shore up" the rules just as you are indicating. Those rules are called the "WPA+" rules (notice the "+").
Here's the difference:
WPA rules for 10-ball:
+ Call-shot, call-safety
+ If a player misses the called shot, as long as no ball was pocketed in the attempt, the opponent *has* to accept the table as-is. If a ball *was* pocketed in the attempt (e.g. wrong ball, or wrong pocket), the opponent has option.
+ If the player called a safety instead, as long as no other ball was pocketed, the opponent has to accept the table as-is. If a ball *was* pocketed in the safety attempt, the opponent has option.
WPA+ rules:
+ Call-shot, call-safety (just like WPA rules), but this one difference:
+ If a player misses their called shot -- no matter if a ball was pocketed in the process or not -- the opponent has option.
Here's a snippet from the Predator Pro-Am tour, the rules of which SBE has been following in the Open 10-ball event:
http://predatorproamtour.com/rules.asp
2011 Open/Pro Rules
7. Call Shot/Safety:
Call Shot:
Players have the option of either calling their shot or calling a safety. Aside from obvious shots, the shooter must specify which ball and which pocket is being called. If a player is shooting a bank, combination or any kind of ambiguous shot, the player must call the shot.
If a player calls a shot and misses, the incoming player will have the option to shoot or make his opponent shoot again. No matter how many times a player misses a called shot, failure to pocket that ball legally or wrongfully pocketing the ball in another pocket allows the opposing player the option to shoot or make his opponent shoot again.
Call Safety:
If a player calls a safety, the incoming player does not have the option to make his opponent shoot again. The only exception is when a player calls safe and pockets a ball. If a player calls safe, legally hits the object ball and thereafter pockets any ball in their safety attempt, the opposing player has the option to shoot or make their opponent shoot again.
I hope that helps clear it up,
-Sean