9-ball...should It Be Call Pocket???

Mr. J

Jeff Jimenez
Silver Member
What do you think? I know that slop adds some spice and flare and entertainment value to the game. The excitement generated by crazy happenings in the game due to slop is an ingredient that has been around for a long time. However, Is slop good or bad? Should the rules be different for the upper level and lower level tournaments or games? Is Call Pocket the new way for the future? Lots of coulda, woulda , shouldas here. Let's bring em' out...


thanks again,


Mr. J.
 
that's why you need a long stroke and tons of power...turn 6 pockets into 12!

Mr. J said:
What do you think? I know that slop adds some spice and flare and entertainment value to the game. The excitement generated by crazy happenings in the game due to slop is an ingredient that has been around for a long time. However, Is slop good or bad? Should the rules be different for the upper level and lower level tournaments or games? Is Call Pocket the new way for the future? Lots of coulda, woulda , shouldas here. Let's bring em' out...


thanks again,


Mr. J.
 
Mr. J said:
What do you think? I know that slop adds some spice and flare and entertainment value to the game. The excitement generated by crazy happenings in the game due to slop is an ingredient that has been around for a long time. However, Is slop good or bad? Should the rules be different for the upper level and lower level tournaments or games? Is Call Pocket the new way for the future? Lots of coulda, woulda , shouldas here. Let's bring em' out...


thanks again,
Mr. J.
The game is the game and the rules are the rules. 9 ball is a no-call game.

How can you get a guy to bet more money if you have to call a pocket that's made to look like slop a couple of times. You know...the corner pocket shot that comes up short on the long rail and goes 2 rails into the diagonal corner pocket? He's gotta think the shot was missed and he's just playing the luckiest SOB out there.
 
For years ...

Money players have been stipulating whether they want regular
9 ball or if they both agree call 9 ball except for the break, and
some even play call on the break or respot it. Depends on
the players, but tournaments should be by the TE rules.
 
Personally, I like Grady's rules for 9-Ball. Makes it more a skill game.

Later,
Bob
 
Mr. J said:
What do you think? I know that slop adds some spice and flare and entertainment value to the game. The excitement generated by crazy happenings in the game due to slop is an ingredient that has been around for a long time. However, Is slop good or bad? Should the rules be different for the upper level and lower level tournaments or games? Is Call Pocket the new way for the future? Lots of coulda, woulda , shouldas here. Let's bring em' out...


thanks again,


Mr. J.

Really, how many nine-balls are we really talking about? On the pro level, I'd be surprised if more than 3% of all nine-balls were lucky.
 
Jude Rosenstock said:
Really, how many nine-balls are we really talking about? On the pro level, I'd be surprised if more than 3% of all nine-balls were lucky.

I think he's talking about call shot on all shots, not just the nine.
 
Jude ...

The pros you don't have to worry about, its those
spots like break, 5 and out you have to worry about.
I know a couple of players that are incredibly lucky
at banging the 9 with other balls when they are
getting a pretty good spot to begin with.

It issues your 'spot logic' a double whammy .... lol
 
zeeder said:
I think he's talking about call shot on all shots, not just the nine.


See but that changes a lot. I mean, safety play becomes a joke if it's call-shot. Imagine you're straight in w/o any chance of getting position on your next shot. You can call a safety, pocket the ball and require your opponent to take the tough shot.
 
Jude Rosenstock said:
See but that changes a lot. I mean, safety play becomes a joke if it's call-shot. Imagine you're straight in w/o any chance of getting position on your next shot. You can call a safety, pocket the ball and require your opponent to take the tough shot.

I know EXACTLY what you mean! I agreed to play in an 8-ball TAP league, which is call pocket, and was playing a 3 that kept doing this to me. I'm a 7 so I had to give him 4 on the wire to 6. It just felt like cheating to me that he could play a safety AND get one of his balls off the table while leaving me no shot! I ended up coming with a shot after he'd done this to me 3-4 times in a row. I made a damn fine, if I do say so myself, two rail kick to cut my ball in the corner and run out. I barely beat him 6-1 and he definitely had me frustrated with this tactic!!

Edit: I guess if all balls pocketed on a safety spotted then it wouldn't be so bad, for 8-ball anyway...lol.
 
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Please have me added to the list of those that ABSOLUTELY DETEST call pocket nine ball. Some of nineball's majesty is in the way creative players manage to give themselves multiple chances on one shot. For example:

1) Knowing how to hit a bank so that it might double bank on a miss is skill

2) Knowing how to play the current object ball and the nine on the same shot without sacrificing position onto the next ball is often a matter of skill

3) Knowing how to play the current shot while also trying to carom in some other ball without risking losing the shape onto the next ball is often a matter of skill.

Shots that give you multiple chances in nineball are among the weapons of mass destruction in nineball, and are among the fundamental weapons in the arsenal of the most creative nineball players. Why would we seek to find these weapons of mass destruction and destroy them? Slop may be the occasional cost of enabling players to play with this kind of creativity, but it's a price well worth paying.

Addendum: Of course, there is something worse than call-pocket, and that's the ball-in-hand (or option to pass back) after a miss version of nineball occasionally advocated on this forum. By then, you've also stripped away the two way shot from the game, by which point nineball would have no more fascination for me than "pill pool."
 
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sjm said:
Please have me added to the list of those that ABSOLUTELY DETEST call pocket nine ball. Some of nineball's majesty is in the way creative players manage to give themselves multiple chances on one shot. For example:

1) Knowing how to hit a bank so that it might double bank on a miss is skill

2) Knowing how to play the current object ball and the nine on the same shot without sacrificing position onto the next ball is often a matter of skill

3) Knowing how to play the current shot while also trying to carom in some other ball without risking losing the shape onto the next ball is often a matter of skill.

Shots that give you multiple chances in nineball are among the weapons of mass destruction in nineball, and are among the fundamental weapons in the arsenal of the most creative nineball players. Why would we seek to find these weapons of mass destruction and destroy them? Slop may be the occasional cost of enabling players to play with this kind of creativity, but it's a price well worth paying.

Addendum: Of course, there is something worse than call-pocket, and that's the ball-in-hand (or option to pass back) after a miss version of nineball occasionally advocated on this forum. By then, you've also stripped away the two way shot from the game, by which point nineball would have no more fascination for me than "pill pool."

Thank you SJM. I couldn't agree with you more.
 
Jude Rosenstock said:
See but that changes a lot. I mean, safety play becomes a joke if it's call-shot. Imagine you're straight in w/o any chance of getting position on your next shot. You can call a safety, pocket the ball and require your opponent to take the tough shot.


I don't think we need call shot. It would just slow down the game.

I would really like to see the 9 get spotted if made on the break. I think that is all that is needed to take away that little bit of excess luck in 9 ball.

I quoted Jude because I think this reflects the biggest reason you can't play call all shots in 9 ball. 'The call the wrong pocket on purpose issue.' Even if you spot the ball, then your adding the 'hide the cue from the spot'. I just wouldn't work.
 
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