True. 0.5R is probably the most tip offset players should try for which would give 4:00/8:00 exactly. (0.5R means that the tip is hitting the cue ball half of a cue ball radius from center which would be 9/16ths of an inch.)I think for equal amounts of draw and side on the miscue limit circle (i.e. 4:30 or 7:30 tip contact) to give the highest spin/speed ratio once NR is achieved, it would require an overly generous miscue limit of ~0.7R. A more reasonable miscue limit assumption of 0.5R-0.6R achieves the the max spin/speed ratio closer to 4:00/8:00.
Robert
The article referred to earlier is http://www.sfbilliards.com/articles/1998-05.pdf which has some illustrations. The original idea of "lines of hit for constant side spin after smooth rolling" is from Ron Shepard's paper about pool physics which is available at: http://www.sfbilliards.com/Shepard_apapp.pdf
See pages 26-28. The paper has a lot of equations but Ron does a very good job of explaining the practical uses of the theory.