As not to derail the other thread, there are two aspect being greatly overlooked. Speed and force of hit.
What is the CB speed when squirt and swerve occur?
What is a high, med, or slow hit?
Two unknowns in how something works is not proof.
Are the hits used the same level as one may use in actual play?
Just some points to ponder. Reason I brought this up is because in turning a motorcycle, your speed matters. Below a certain speed, you can turn right by turning the bars right.
But at above a certain speed, to go right, you push on the right bar, meaning you are turning the bars left. This is called countersteering.
When there is no actual value for speed or force of hit, how can you know they are what are used in actual play?
What is the CB speed when squirt and swerve occur?
What is a high, med, or slow hit?
Two unknowns in how something works is not proof.
Are the hits used the same level as one may use in actual play?
Just some points to ponder. Reason I brought this up is because in turning a motorcycle, your speed matters. Below a certain speed, you can turn right by turning the bars right.
But at above a certain speed, to go right, you push on the right bar, meaning you are turning the bars left. This is called countersteering.
When there is no actual value for speed or force of hit, how can you know they are what are used in actual play?