When you start thinking about speed control in such a structured manner its a recipe for disaster. If you have taken the time to develop a stroke that makes the cue ball travel x number of diamonds then you are capable of just getting down and making the cue ball go pretty close to where you want. When standing you should be thinking about position, how hard the shot needs to be hit. This goes for safety play also. Then when you are down don't think about it. Your brain is smart, and even though you may not have played for years it will calculate the required stroke if your brain has given you the correct information.
Now, that being said I would assume...
For a 1/2 ball hit shooting with stun - 50% of the energy will be transferred to the object ball and the cue ball will keep the other 50%.
If there were no rails on a table and just an infinite playing surface and you hit the shot at a speed that would travel 10 diamonds without contacting a ball, then a half ball hit would make the OB travel a distance of 5 diamonds from impact, and the CB (if it had stun) travel 5 diamonds also. All this is with the CB and OB very close to each other to start with. The further the distance between the two the more energy the CB loses so it becomes quite difficult to work out what % of energy the CB will have upon contact. This is why like I say, there are some systems for this I'm sure. But its best to just get down and play. Eventually everyone's speed control improves.
That's not true, when you hit 50% ball, 50% of translation energy is transfered, but that is not 50% of speed because ec=0.5*ball_mass*speed^2. Dividing ec by 2 doesn't divide speed by 2, but for the square root of 2, 1.4 . So if you shot with a 10 diamond speed, if the ball hits another ball they will travel 7 diamonds each. Looks like it isn't that easy
