I have a few issues with TOI, and what has been keeping me from messing with it further:
- One, just the issue of spending yet more time learning and tweaking, feel like I've been doing that for 2 years and to get my game to the next level at some point I just have to say enough is enough...
- Recalibrating my aiming, especially for thinner cuts. Somehow on say 1 - 15 degree cuts it's pretty easy to judge how much TOI to use, but as I approach the cutoff for center to center, or start looking at say 50 - 80 degree shots, factoring in distance, etc., it just seems like it would take a fair amount of work. Maybe not, to be fair I've only played around with it for a few hours
- The speed needed to achieve the correct TOI action seems counter productive to something I've been working on lately, which is hitting the object ball a little more softly to allow it to roll into the pocket more, I've noticed that by hitting it still firmly but just a little bit easier, say 20 - 30% less speed, the pockets are accepting more shots that might be just a bit off. Perhaps I'm doing TOI incorrectly, but for me I feel that using a firm, accelerating stroke puts me back into the mode where I'm punching the balls into the pocket again, no room for error (other than the built in stroke error with the technique itself)
[EDIT: Just watched CJ's 29 ball run in one pocket, noticed many of the shots were shot with a nice pocket speed. So perhaps I can learn to use TOI technique without hitting the ball so hard to achieve the deflection. In my brief experimentation seems if I hit easier than swerve can come into play, especially with LD shafts, so maybe some comment on how the nice pocket speed is achieved while still attaining the necessary deflection?]
I do really like the anti-pressure aspect, I can certainly relate to the spaghetti arm we all can get under pressure, and the flat cue ball reaction (also achieved with a pure center ball hit) is a plus for people that can't control the usual outside spin induced shots. Jury is still out for me, but nice to see that some decent players are having success with it.
Scott