No. The DigiBall has no idea what your stroke is doing, or exactly where you are aiming. All it knows is where and how hard on itself it was struck (based on its initial movement), and its own velocity, path, and spin measured over time until it comes to rest. It can probably make a close estimation of cue speed, vector, and intended aim, but from the ball’s perspective, applying sidespin with parallel, BHE, or a swoop stroke are indistinguishable.
If you want cue/stroke data, you need something measuring the cue itself, like the DigiCue Blue released several years ago.
It would be interesting to sync-up ball and cue data with the two products. I’m sure Nathan has considered that. Doing so would provide some interesting data points, such as golf’s Smash Factor (ball speed divided by clubhead speed). A Smash Factor in pool would tell you how efficiently a cue and stroke delivers energy to the cue ball.
There are going to be some really cool/fun metrics coming from the DigiBall itself. I look forward to measuring initial spin rate, and spin rate divided by initial velocity. Those numbers will tell you
exactly how efficiently you can put maximum spin on the cue ball. Knowing some pro benchmarks from the likes of Florian or Shaw and trying to match those numbers will be a neat challenge. We’ll also be able to easily test cue/tip/chalk/stroke combinations to discover what works best for us.
@dr_dave will have a field day.
Side notes for @nataddrho:
1. A cool feature would be a “straight shot practice” mode, in which you would set up straight shots on an object ball, and the DigiBall would report the “% Full” you hit the object ball and any post-collision cueball movement and spin. Getting an aggregate report showing dispersion patterns and left/right direction and spin tendencies over each practice session and over time would be invaluable to improving one’s accuracy. Also useful to measure and report would be the actual deflection and swerve on these shots, since in such a mode it can infer your intended aim.
Side-side note: by offering a paired “DigiBall Object Ball” you could report data on makes/misses.
2. It’s common in the golf world for training tools like this to have separate pricing for individual and instructor licenses. Instructor licenses typically allow multiple student logins/sessions so each student can review their own data, and give the instructor an easy way to email a session report to the student with custom branding and notes.