Miscues are based on where the tip hits the ball, not on how the tip bends away from the ball.
After a millesecond, the ball is no longer touching the tip. It doesn't care what happens after that (unless you hit it again).
Once the ball is not touching the tip, it can bend away, or smack into the table, or get set on fire,
and it won't affect that cue ball.
A lot of people are buying an LD shaft for the wrong reasons.
They think it will fix some problem in their stroke, their ability to draw or spin or control the cue ball,
Or they buy cuz everyone else has one.
There is only one very specific thing LD shafts do for you.
I think that one thing is very useful so I bought one.
Here's an explanation (a little longwinded, sorry) of that One Thing:
http://forums.azbilliards.com/showpost.php?p=4250445&postcount=13
A great deal of things can happen in a millisecond and now that I've gone through most of the more popular LD shafts, I can honestly say that in most cases the only real advantage in my mind is the radial consistency that is inherit by splicing pieces of wood together. I think many people would agree that this is just as or even more important that the low deflection campaign.
My normal shaft diameter is between 12.25-12.50mm regardless of whether it's solid maple, flat lam or pie spliced. I can tell you without a single doubt in my mind that I can get further outside on a cue ball with a solid shaft pushing through a cue ball than with most low deflection shafts on the market (particularly on softer off axis spin shots). I have had more miss-cues in the past six months than I did the twenty years prior to that. Common sense says that if the tip is made to get out of the way of the cue ball, that's what it's going to do... Even if it only takes a millisecond.
I'm not really interested in debating if ice cream is cold or hot when common sense gives me the answer. The OB Classic line and Tiger X are probably the best preforming shafts available when it comes to mixing low deflection, radial consistency and overall feedback to the end user.