Here's one I made up for practicing 9-ball with my friends... I call it "Mistakes and Breaks".
The focus/intent of the game is to emphasize the importance of making a ball on the break and to improve your decision making regarding when to play safe v. when to go for the run-out.
Rules are as follows:
1. Flip or lag for first break.
2. Scoring on break: 1 pt. for each ball made (w/o scratching, of course)
3. Scoring at end of game: 2 pts. to the winner if (and only if) he/she plays the game mistake-free.
4. Winner breaks the next game.
5. 1st player to 11 points (the limit of the string where we play) wins the game.
Mistakes include:
a. scratch
b. missed shot (in intended pocket)
c. any foul, ball-in-hand to opponent
d. on safety attempt, leaving opponent with a shot that is less difficult than a spot shot
Again, the intent/focus is to make balls on the break and to play mistake-free 9-ball... with the thinking that if you do both, you will very likely be winning your matches in the future.
Anybody else have one to share?
The focus/intent of the game is to emphasize the importance of making a ball on the break and to improve your decision making regarding when to play safe v. when to go for the run-out.
Rules are as follows:
1. Flip or lag for first break.
2. Scoring on break: 1 pt. for each ball made (w/o scratching, of course)
3. Scoring at end of game: 2 pts. to the winner if (and only if) he/she plays the game mistake-free.
4. Winner breaks the next game.
5. 1st player to 11 points (the limit of the string where we play) wins the game.
Mistakes include:
a. scratch
b. missed shot (in intended pocket)
c. any foul, ball-in-hand to opponent
d. on safety attempt, leaving opponent with a shot that is less difficult than a spot shot
Again, the intent/focus is to make balls on the break and to play mistake-free 9-ball... with the thinking that if you do both, you will very likely be winning your matches in the future.

Anybody else have one to share?