I've been playing pool with my kids and we like to invent games that are a challenge for me to play against them. Here are some ideas we have tried., in order of the advantage to the weaker player:
1. Stronger player plays rotation, weaker player can make any ball. First to 61 points wins. (This is a game called Mr. And Mrs.)
2. Same as above, but count balls rather than points. First to make 8 balls wins. This is for when the weaker player gets too hard to beat in the above game.
3. Eight ball where stronger player has to play their balls in rotation. This is a little easier on the stronger player than the above. This is what I play my wife on the once-a-year occasion that she feels like playing.
Another set of games we play uses 10 ball or 9 ball, again in order of advantage to the weaker player:
1. Weaker player gets ball in hand every shot. Good for practicing shots, not so good for practicing position.
2. Weaker player gets ball in hand at the beginning and after stronger player misses, and weaker player can move the cue ball within a one hand distance after making a shot.
3. Same as above but without the cue ball move.
We've tried games where I can only play in some of the pockets, like I have to play one pocket but the kids can make any ball in any pocket, but nothing we've tried has really worked. I was thinking of playing with a bonus ball pocket arrangement for me, but haven't tried it yet.
Any other ideas for this situation?
1. Stronger player plays rotation, weaker player can make any ball. First to 61 points wins. (This is a game called Mr. And Mrs.)
2. Same as above, but count balls rather than points. First to make 8 balls wins. This is for when the weaker player gets too hard to beat in the above game.

3. Eight ball where stronger player has to play their balls in rotation. This is a little easier on the stronger player than the above. This is what I play my wife on the once-a-year occasion that she feels like playing.
Another set of games we play uses 10 ball or 9 ball, again in order of advantage to the weaker player:
1. Weaker player gets ball in hand every shot. Good for practicing shots, not so good for practicing position.
2. Weaker player gets ball in hand at the beginning and after stronger player misses, and weaker player can move the cue ball within a one hand distance after making a shot.
3. Same as above but without the cue ball move.
We've tried games where I can only play in some of the pockets, like I have to play one pocket but the kids can make any ball in any pocket, but nothing we've tried has really worked. I was thinking of playing with a bonus ball pocket arrangement for me, but haven't tried it yet.
Any other ideas for this situation?