Help me understand the logic behind this rule

BRussell

AzB Silver Member
Silver Member
I don't understand this rule: In (some versions of) 10-ball, if you call safe but make a ball, your opponent has the option to make you shoot again. I don't get it. Sometimes you may want to intentionally make a ball and call safe, so what? And if you accidentally make another ball somewhere else on the table, so what? Why should you be penalized for that?

I understand, and like, the rule that if you miss a called shot or pocket the wrong ball your opponent has the option. The reason for it is that it takes some luck out of the game. If you miss and leave your opponent in a shitty situation they can give it back to you. You're the one who screwed up.

But what's the corresponding logic for not allowing made balls on safety? It seems like a bad, unnecessary rule to me.
 
Without it you could call a safety every time you can shoot the lowest numbered ball in but can't get shape on the next one.
 
Can you call safe and make a ball in 9 ball? That should answer your question


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I don't understand this rule: In (some versions of) 10-ball, if you call safe but make a ball, your opponent has the option to make you shoot again. I don't get it. Sometimes you may want to intentionally make a ball and call safe, so what? And if you accidentally make another ball somewhere else on the table, so what? Why should you be penalized for that?

I understand, and like, the rule that if you miss a called shot or pocket the wrong ball your opponent has the option. The reason for it is that it takes some luck out of the game. If you miss and leave your opponent in a shitty situation they can give it back to you. You're the one who screwed up.

But what's the corresponding logic for not allowing made balls on safety? It seems like a bad, unnecessary rule to me.

bc it was accidental? same reason why you can give the shot back if you accidentally safe him?? no?? it makes perfect sense, its the right call, it's a way to make the game about intentional play. it takes away luck, basically, one pocket, but faster. one pocket is our chess, but very long drawn out mathces can be turned into tournament play. I like it. call a safe with the ball falling, i'm all for it. call it though.
 
I agree, it's a silly rule that makes calling a safety pointless.
There are times when you play a great safety, only to have a ball carom off traffic and fall into the pocket, and then you're screwed.

You can't compare it to 9-ball because that's not a call shot game. In 8-ball, you can call safe and pocket a ball and play automatically passes to your opponent. 10-ball should be the same.
 
10 ball is rotation, like 9 ball, which 8 ball isn't.

Call shot call safe 10 ball makes the game clean.


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I see what you're saying, but imo anyway, the problem with the WPA rules is that it makes the safety call obsolete. Calling safe should be the end of your turn no matter what happens on the table.
 
How about just accept the fact that you played a bad shot and your opponent played one heck of a game.
The ability to control the table completely and leave your opponent sitting there helpless is what sets pool apart from other sports, and the most legendary moments in pool are born from that. You want fair, go play in the local bar league. End of story.

Maybe you should read your recent post and apply it here. The first twelve words, and the last three if it



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I think its ridiculous and the rules make no sense. How about if you call safe and make a ball its still a safety and if you call a shot and get safe then your opponent has the option to take the table or make you shoot again.
 
Lenny, that does makes more sense to me.
I'd be interested to hear what someone like Bob Jewett has to say about the reasoning behind the implementation of this rule.
 
I don't understand this rule: In (some versions of) 10-ball, if you call safe but make a ball, your opponent has the option to make you shoot again. I don't get it. Sometimes you may want to intentionally make a ball and call safe, so what? And if you accidentally make another ball somewhere else on the table, so what? Why should you be penalized for that?

I understand, and like, the rule that if you miss a called shot or pocket the wrong ball your opponent has the option. The reason for it is that it takes some luck out of the game. If you miss and leave your opponent in a shitty situation they can give it back to you. You're the one who screwed up.

But what's the corresponding logic for not allowing made balls on safety? It seems like a bad, unnecessary rule to me.

it's been a while since the official 10-ball rule has been updated because of the reason you mention. There is no more "calling safe", not anymore, "calling safe" is totally unnecessary so it's been removed from the rule. If you pocket a ball without calling it your opponent has the choice of whether take the shot or let you shoot, period.

The only point about calling safe is like a "real man move", you want to show your opponent what you wanna do, it's like saying :" Hey, I'm planning to do this, it's no fluke :p" .
 
I don't understand this rule: In (some versions of) 10-ball, if you call safe but make a ball, your opponent has the option to make you shoot again. I don't get it. Sometimes you may want to intentionally make a ball and call safe, so what? And if you accidentally make another ball somewhere else on the table, so what? Why should you be penalized for that?

I understand, and like, the rule that if you miss a called shot or pocket the wrong ball your opponent has the option. The reason for it is that it takes some luck out of the game. If you miss and leave your opponent in a shitty situation they can give it back to you. You're the one who screwed up.

But what's the corresponding logic for not allowing made balls on safety? It seems like a bad, unnecessary rule to me.

You are 100% correct from a logical standpoint. If you call safe, the other guy should shoot no matter what happens. That is the point of calling "safe"...to protect yourself. I personally think that if you pocket the ball you are on when shooting safe, then you should have to shoot again. But if you pocket some other ball, not issue...the safe stands and your opponent must shoot.

KMRUNOUT
 
...I personally think that if you pocket the ball you are on when shooting safe, then you should have to shoot again. ...

With that as the rule, why not call safe on every shot, thereby circumventing the call-shot rule?
 
In 9 ball you are not allowed to call a safe and pocket a ball on a legal hit on the lowest object ball...its still your turn. In 10 ball when playing call shot call safe,you are not allowed to pocket a ball. Its not foul, more like a push rule...your opponent now has the option of shooting or passing the shot back.
 
When playing 10 ball call shot call safes, you are not allowed to pocket any ball when you call "safe".Its not a foul, but more like the push rule, your opponent then has the option to take the shot or pass it back to you. There is no called safes in 9 ball....if you slop a ball in its still your turn....remember the Z bank Efren trapped himself into playing when he slopped a ball against Earl in Reno years ago.
 
In 9 ball you are not allowed to call a safe and pocket a ball on a legal hit on the lowest object ball...its still your turn. In 10 ball when playing call shot call safe,you are not allowed to pocket a ball. Its not foul, more like a push rule...your opponent now has the option of shooting or passing the shot back.

9 ball is not a call shot game.

You don't call anything.
 
I've seen pro 10 ball that if you miss a ball and get a lucky leave your opponent can give it back to you. In other words you have to call safe.

btw I've never 9 ball that wasn't like this. In texas express 9 ball (which is whatever everyone plays now) If you make a ball intentional or not you keep shooting.
 
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