As I mentioned, I prefer ipat's drills.
Actually, Ive reviewed both along with a bunch of other DVD's drills and collected a bunch of other drills here & there... I like that ipat scores you on a number of different area's & I like some of the drills they use...
Soooooooo.....
I hadn't mentioned it, and hadn't decided what to do with it... but I created a "test" / "training program" using all the drills I liked the best from every different "system" and DVD I'd seen...
I tried to make it as diverse as possible while using some of the drills that I not only thought were useful... but were also "fun" because Im using this training program/test with the people on my pool teams to try to help them improve... It covers a bunch of very specific skills and Ive categorized each type of skill each drill emphasizes... so actually of the 18 sub drills (we call the whole test, "the gauntlet" lol.) they actually fall into 6 sub tests, or sections... (I think it's 6 or 7... subsets are long position, short position, runout drills, stroke drills, specialty (banks, combos), rail drills, etc...) so you don't have to try to do the whole test at once.... Similar I guess to like the SAT or something... I have it broken into total score & percentile then sub-skill pertentile scores, etc... I was hoping to use the individual drill scores to pin point specific skills that showed where my team members needed improvement on... and then used these "fun" drills in those correspoding areas to not only improve but to be able to have tangible documentation of those improvements...
Seems to be working very well, Ive been fine tuning it by running test though my team mates, getting feedback, etc... I was thinking of posting the full system/test/exercises here. got a bit more fine tuning to do, and Ive swapped out a few drills for other drills in the test as Ive found others I liked better or were more well recieved my my team members... Also, making (made) them skill level specific... so it's optioned into A. B. & C. level... so I can give the same test to my low skill level players and my very high ones, I just change some things slightly... that part is built in. Ive also developed a couple "alternate" drills which can be interchanged within the test if people prefer them... (more "fun" for the individual, or even more of less challenging)
Depending on the interest, I will post up the entire system here for free soon.