My iPhone 14.1 Scorekeeper

arsenius

Nothing ever registers...
Silver Member
I don't know if I will release this in the app store or not, but I have been working on this in my spare time lately (Programming has been helping me be patient while waiting to receive my iPhone. Should be about two more weeks...). It's a work in progress, but what do you all think so far?

http://www.screencast.com/t/OGM5ZTllOW
 
looks pretty cool to me. will you be able to generate reports to show avg. balls per inning or save multiple game scores?
 
Hey,

the app looks great...although it is not available in the App Store on iTunes.


it would be great if the app had a data base feature as well so you can keep track of averages and what not. especially if you log in each player instead of it just being player 1 and 2, this way you can track stats against certain opponents.



Let us all know when the app has been fully released and i will give my full review.

-Steve
 
I have already added an average run indicator. My next steps are going to be undo, saving games, and showing a game summary. None should be difficult, but simply time consuming.:) In programming, it's usually not difficult to add a single feature. It's just when you try to put them all together that it's hard.

If anyone has any comments on the interface I would like to hear them. I have tried to make how to use it obvious and tried to eliminate the possibility for user mistakes as much as possible. One thing I am concerned about is that it is not simple enough. It might be simpler with some sort of huge buttons for the rack score, but I felt the spinning rack score picker had a pretty strong association with pool as well.

Also, if you are interested in this application, please speak up! To be able to submit apps to the app store you have to pay $100 per year. This is just a hobby for me, so if no one seems interested I probably won't take that final step. I don't care about making all my money back, and getting paid for my time isn't even an issue since this is for fun, but I would like to take the edge off.
 
That's a pretty neat piece of programming! The way I've been playing lately though, I'd have to worry about the batteries dying before the end of my game. :)
 
Arsenius,

This looks great. I was going to get around making a 14.1 score counter, but I've been too busy watching a new kdrama (My Girlfriend is a Gumiho :-)

1. If you don't want to put it in the app store, another route is Cydia. Only problem is apps through Cydia are only available on jailbroken iDevices.

Whether you put it in the app store or Cydia. Consider making two different versions (iPhone, iPad version), or keep it as one version but a separate ViewController to take advantage of the iPad screen size.

2nd, dress it to look like a real score counter.

3rd, there is no tactile feel on the iPhone. You can simulate it with sound such as clicks and beeps.
 

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Arsenius,

This looks great. I was going to get around making a 14.1 score counter, but I've been too busy watching a new kdrama (My Girlfriend is a Gumiho :-)

1. If you don't want to put it in the app store, another route is Cydia. Only problem is apps through Cydia are only available on jailbroken iDevices.

Whether you put it in the app store or Cydia. Consider making two different versions (iPhone, iPad version), or keep it as one version but a separate ViewController to take advantage of the iPad screen size.

2nd, dress it to look like a real score counter.

3rd, there is no tactile feel on the iPhone. You can simulate it with sound such as clicks and beeps.

I was trying to find a picture of a score counter on Google but couldn't find a decent one. Thanks for that. However, I hate making graphics for my programs. I'm not an artist, and I just end up getting frustrated that it never looks right. What I do plan on doing is having a simple version that purely replicates the functionality of score counters in a pool table. Nothing else. But it will be using the same native picker views I am now.

I may put it on Cydia if I don't end up registering for the App store.

By the way, I love Gumiho. It's simple enough for me to understand most of it, in spite of my poor Korean. Are you watching it online, are you in Korea also, or is it on TV in your area?
 
I was trying to find a picture of a score counter on Google but couldn't find a decent one. Thanks for that. However, I hate making graphics for my programs. I'm not an artist, and I just end up getting frustrated that it never looks right. What I do plan on doing is having a simple version that purely replicates the functionality of score counters in a pool table. Nothing else. But it will be using the same native picker views I am now.

I may put it on Cydia if I don't end up registering for the App store.

By the way, I love Gumiho. It's simple enough for me to understand most of it, in spite of my poor Korean. Are you watching it online, are you in Korea also, or is it on TV in your area?

Sounds great, and sounds like you are making good progress.

Dont worry so much about the graphics...keep it simple, maybe just have a picture of a standard 14.1 Breakshot and have it say "14.1 Score Keeper" on it.

if you want i can have my wife take some pictures of breakshots, and i can add some graphics to them for the boot screen.

Just let me know, i would be happy to help !
-Steve
 
I watch My Girlfriend is a Gumiho online, subtitled in english.

As for the scorekeeper, here is a website that let's you make different mockups without having to touch xcode.

http://iphonemockup.lkmc.ch/

I was trying to find a picture of a score counter on Google but couldn't find a decent one. Thanks for that. However, I hate making graphics for my programs. I'm not an artist, and I just end up getting frustrated that it never looks right. What I do plan on doing is having a simple version that purely replicates the functionality of score counters in a pool table. Nothing else. But it will be using the same native picker views I am now.

I may put it on Cydia if I don't end up registering for the App store.

By the way, I love Gumiho. It's simple enough for me to understand most of it, in spite of my poor Korean. Are you watching it online, are you in Korea also, or is it on TV in your area?
 
Update

Thanks for the ideas everyone. Just a quick update. I have gotten very basic game saving working, and most of the screen to review your game is also finished now.

Steve, thanks for your offer. I will let you know later if I need any graphics as things progress.
 
Just an idea

Don't know if this helps, but if you can add color to give it more definition, I think it would help. I would also give the total score more importance. I do think you have a winner. Now how many 14.1 players have I phones? JM 2 cents
 
Hard at Work

I haven't been to the pool hall in a month since my son was born, but when he's sleeping I've been at work on this. I don't know if it will look like it's had much progress aside from adding some graphical stuff, but there is a lot of stuff going on under the hood that you can't see in these pics. I have added the ability to have multiple players, save and view games. I've also learned how much I've forgotten about programming!

Anyways, comments are always appreciated. I'm not too sure about the score counters, but I think they're better this way than plain black. I don't know how else to dress them up. If anyone has any simple ideas, please share. Any changes would have to fit in the same space.

Right now I'm in the process of adding a few more features. I want to be able to save a note about the game, and how much money was won or lost by each player so you can track that along with your scores. I also plan on adding the ability to email your game results when you finish.

I'm approaching a point where I can start thinking (just thinking) about putting it into the app store. Before that happens I will probably want to test it, so if there is anyone out there who has an iPhone and would not mind beta testing, let me know please. You would have to give me the UDID of your phone in order to download it. Of course, I can't promise it won't turn your phone into a paperweight.;-)

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Looks nice,

For those who are interested in beta testing for Arsenius, UDID is the serial number for your Apple device. For iPhone, you can find it by plugging into ITunes. Your iPhone will show up under Devices, click the summary tab, and look for serial. UDID will be a long alphanumeric sting.

BTW, have you looked into making a version for the Android? You can download Eclipse and the Android SDK for free from developer.android.com.
 
ctyhunter, I don't think I will be creating an app for android. I won't rule it out, but android and iOS basically have nothing in common except for the small screen size. I would literally have to redo everything.

Right now my main interest is in iOS development. I'm going to take what I learn from this program and invest that knowledge into some other iOS program. If I were to try to port to android I'd be spreading myself too thin.
 
App looks great and simple. All my straight pool player buddies have android phones like myself. Too bad. Guess someone else will have to develop a similar app for the droid heads like myself.
 
wow thats great, it could be used for 1P for ball counts, game counts, all the 14.1 reasons. just a score keeper in races in rotation games, there is a pile of things that would be awesome as a app, i'd buy it. the screen shot looks great.

a menu at the beginning to select which pool game then the right screen designs for the specific games would be the nuts, and you would have a much larger audience to sell it to than just 14.1 players.


great idea, i hope you make it happen, i'd also reccomend it to all my friends to buy it as well, snooker and 3C apps built into it as well, for high break and total points and score in the race. And inning average in 3C. You could build one hell of a tool for the iPhone and do a re-write for the droid based phones. you would have customers from all over the world, Its all about the same logic for most cue sport games the changes on the skins for each game would be the trick to make it usable for all games with cues and little balls:smile:
 
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Thanks for the thoughts, Fatboy, but I'm actually way ahead of you. Straight Pool was my main motivation in making this app, but I'm definitely going to add other counters as well. It's just that this game lends itself to a programmed score keeper. It's so easy to make mistakes. Other games you can just move a coin. I will probably start work on either three cushion or one pocket next. Three cushion should be really easy, I basically just have to remove a few features from what I've already done.;-) It's another game where people are very interested in keeping stats. Also, it's really popular here in Korea.

Today I went ahead and registered as an iOS developer, so hopefully I'll have something in the store soon. Not hold your breath soon, but it will definitely be released! I'm just an amateur part timer, so I'm not making any promises about the date.

Thanks everyone for all your interest!
 
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