For those interested, look at the following layout and place the cueball anywhere you'd like to start.
The challenge is to run a sequence that allows you to get to a break ball without bumping any balls. Simple combinations are allowed. Try not to create a sequence that forces you to control the cueball with pinpoint precision. Maybe with a layout like this pinpoint precision is necessary, I don't know, but the goal is to avoid it.
You will either have to show multiple shots per page or have to create 2 cuetables for your sequence, since there are 15 balls on the table and only 8 pages will show up on each cuetable.
Challenges like this may make us aware of the circumstances where bumping is the higher percentage route, even when no balls are touching one another. For all shots, if it's questionable whether a ball passes another ball, it doesn't.
The challenge is to run a sequence that allows you to get to a break ball without bumping any balls. Simple combinations are allowed. Try not to create a sequence that forces you to control the cueball with pinpoint precision. Maybe with a layout like this pinpoint precision is necessary, I don't know, but the goal is to avoid it.
You will either have to show multiple shots per page or have to create 2 cuetables for your sequence, since there are 15 balls on the table and only 8 pages will show up on each cuetable.
Challenges like this may make us aware of the circumstances where bumping is the higher percentage route, even when no balls are touching one another. For all shots, if it's questionable whether a ball passes another ball, it doesn't.