Playing The 12 Ball Ghost ?

!Smorgass Bored

Hump ? What HUMP ?
Gold Member
A well know player has been going to the home of another well known player for some action on the homeowners tight Diamond table. He has shown up a handful of times (with different backers each time) and played the 12 ball ghost. He's playing the 12 ball ghost and getting the 'last three'. Wouldn't that just make it the 9 ball ghost ? Or, do you rack 12 balls simply to have more balls on the table and make the run harder ? What's the story on the game and spot ? This player hasn't beat the ghost at this game yet and they have also matched up at some one-pocket, with the homeowner getting the cheese in that spot too. One player lives in Spring Hill,FL and is better known for his one-pocket prowess,while the other is coming from out of area (I believe that he may have been mentioned recently in some threads about looking for action & matching up)... Some major bags of sand have changed hands.
Doug
(btw, how do you rack 12 ball ?)
 
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Smorgass Bored said:
(btw, how do you rack 12 ball ?)
I think, but am not sure, that you rack like 10 ball with the two extra balls in the gaps between the two outer balls in the back row (thanks Blackjack), one to the left and the other to the right.

And the reason for it is the extra traffic making the run much, much more difficult than the 9 ball ghost. The 12 ball ghost, even with the last three, is much more difficult, IMO.
 
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Smorgass Bored said:
(btw, how do you rack 12 ball ?)


Like in this diagram...
 

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Ghost

I would bve a little concerned that the table could be manipulated "Gaffe" especially since its someone's home. Not to mention the ghost is tough as is it on the best equipment, its sad that this is the only action that he can get (if were talkin about the same guy). Maybe he will book a winner this go around.
 
Now I heard in a previous post about playing the 10ball or 12ball ghost is that guys will play it, more often because if they have a really good break, they can make more balls in ( 3 or 4 ) which basically makes it just like a game of 9ball ghost.

In the few times i have played 10ball or 12ball, i have had several breaks where i make 3 or 4 balls. And end up running out. Now i rarely play 10ball or 12ball, its normally just during practice, where i play 1 game of 7ball, 8ball, 9ball, 10ball and 12ball.

I am sure if i played 10ball and 12ball on a more regular basis i would find the clusters happening alot more often.


dave
 
dont forget you dont necessarilly have to break the balls, just place em all on the table at random if you want to make sure that you run out all twelve balls.
 
We need one of our math brainiacs on here to break down the difficulty % when an additional ball is added to the rack. I bet the results would be startling!

Can you guys feel the trend starting to sway towards playing full rack rotation when wagering?.....or is it me? If it goes that way, I'm gonna go pick on the Filipino guys first, and rob em'!.....:D

Gerry
 
StormHotRod300 said:
In the few times i have played 10ball or 12ball, i have had several breaks where i make 3 or 4 balls. And end up running out. Now i rarely play 10ball or 12ball, its normally just during practice, where i play 1 game of 7ball, 8ball, 9ball, 10ball and 12ball.



dave
I pretty much play 10 ball exclusively at home now. It is my main practice game. I find it exceptionally hard to make anything on the break in 10 ball, let alone 3-4 balls. The different racking pattern and extra ball screws up the wing balls and now you have to hope for something to kiss off another ball or rail to go in rather then rocketing a wing ball in a bottom corner on the snap. The only ball that seems to go in simialy to 9 ball is putting the 1 in side off the break, but that is not as reliable as doing it in 9-ball either.

I cant speak for 12-ball though, never tried it.

Just my opinion, but I find it hard to make more then 1 ball on the break in 10 ball and I have a pretty decent break.
 
I think in 12 ball the 2 back balls come firing off the back rail and really mix things up......unlike 10 ball...

Gerry
 
Smorgass Bored said:
[Nineballchamp]I would bve a little concerned that the table could be manipulated "Gaffe" especially since its someone's home. Not to mention the ghost is tough as is it on the best equipment, its sad that this is the only action that he can get (if were talkin about the same guy). Maybe he will book a winner this go around.


The table isn't 'gaffed', it's just very tough. Apparently, the visitor thinks he has a good game and he keeps coming up with backers that agree with him...
Doug
(I believe that he lost 6 1/2 bags of sand on his last (or recent) visit)

I wonder how lil john stays in bizness????

Brian
 
worriedbeef said:
dont forget you dont necessarilly have to break the balls, just place em all on the table at random if you want to make sure that you run out all twelve balls.

SO, I can just place the balls around the table, instead of breaking them? UGOTACTION!
 
In 10 ball you'll generally make 1 or 2 balls if you're lucky. In 12 ball it seems you make 2-3 balls everytime. So I would say this is basically the same thing as playing the 10 ball ghost.

How good do you have to be to beat the 10 ball ghost? I would think you'd have to be shortstop level or above. I don't think an A player could manage it.
 
everyone should know by now it was bartrum, and the bet started out at 3 bills a rack...

the twelve ball ghost is by NO means the 9 ball ghost.. you have 3 other balls that get into the way that definitely find a way... the reason why it differs so much from the 10 ball and 9 ball ghosts is because you DON'T HAVE TO MAKE any balls off the break...

CB will win that game... why else would a million people in the world want to back him?....
 
I had never played the 12 ball ghost before today. At first, I thought... hmmm, this could be tough... so I racked it up, and started a race to 7 giving me the last three. Wow... breaks great. Jumped out to a 3-0 lead on the ghost, then I got humbled... lost to the ghost 7-4. It's a lot tougher than I initially thought it would be.

I like it though. I think I'll replace my daily "play the 9-Ball ghost" bit with this. I think if you get to a point where you can consistently beat the ghost at 12 ball, then you've got game.

Bob
 
why the last 3

I would think that players of that caliber would have no problem running the last 3 balls. The earlier ones would be alot harder. I wouldn't think the last 3 would make much difference at all.
 
The key to the bet is not whether he would run the last three balls. Richie is betting that with 12 balls at the start there is a good chance that there will be balls tied up. For instance if the 11 ball freezes up to the 4 ball, Chris does not have to make the 11 but he does have to break it open so he can make the 4. Do you like the last 6 playing 15 ball ghost? Try it and see how you like it.
 
thebighurt said:
The key to the bet is not whether he would run the last three balls. Richie is betting that with 12 balls at the start there is a good chance that there will be balls tied up. For instance if the 11 ball freezes up to the 4 ball, Chris does not have to make the 11 but he does have to break it open so he can make the 4. Do you like the last 6 playing 15 ball ghost? Try it and see how you like it.

The Big Hurt was present when Cory played the 12 ball ghost for a nominal fee...he was stuck 7 games quick, bobbed and weeved a few games and ran out the last seven games inna row. It was a spectical...
 
hey, whats up voodoo? Yeah when Corey's break kicked in he was playing the 8 ball ghost. He can hit them as hard as Charlie he just usually prefers not to.
 
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