Pro players only respond please

A more difficult challenge than the shot described, is to shoot that shot 4 feet away that's straight in and allow the cue ball to only turn over 1 revolution before stopping.
I think a stun-through shot is only harder than a stop shot because we shoot so many stop shots. If stun-through shots were the standard position play instead of stop shots, then stop shots would be the bigger challenge.

You vary speed, tip height or both to get stun-through or stun-back. I tend to vary speed more than tip height, but it depends on the distance to the OB.

pj
chgo
 
I think a stun-through shot is only harder than a stop shot because we shoot so many stop shots. If stun-through shots were the standard position play instead of stop shots, then stop shots would be the bigger challenge.

You vary speed, tip height or both to get stun-through or stun-back. I tend to vary speed more than tip height, but it depends on the distance to the OB.

pj
chgo

I dont think so because I believe that the ball is sliding longer than it is rotatating forward just enough to roll one ball forward.
 
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I just did this and managed 18. A pro should be 20/20.I do hit about 100 of these a day.

thanks pidge for your reply.......:thumbup:
your results is what i expected from a pro level player.......:)
 
thanks pidge for your reply.......:thumbup:
your results is what i expected from a pro level player.......:)

Since pros, outside of Niels Feijen, don't practice that shot, I would be surprised if most pros even got 10 out of 20. Niels, I would expect to miss one, maybe two. (He has practiced this shot many thousands of times)

That's not just stopping the cb, it's as you stated, no movement whatsoever of the cb after contact.
 
Since pros, outside of Niels Feijen, don't practice that shot, I would be surprised if most pros even got 10 out of 20. Niels, I would expect to miss one, maybe two. (He has practiced this shot many thousands of times)

That's not just stopping the cb, it's as you stated, no movement whatsoever of the cb after contact.

And since we are critiquing, what is the reason for dead stop - does the OP presume this to be
an indication of perfect cueing action

FWIW - to expect Professional Pool Players to respond to this thread is a wet dream, at best.

Dale(still not a pro)
 
With absolutely no movement of the CB? No spin on it? No slight sideways movement? You could replace the OB on the doughnut and it would be frozen to the CB and in a straight line to the pocket?
No spin whatsoever. Like I say I practise these 100 times a day at least. They tell me how I'm cueing. I messed two up. The first and the second. One went forward half an inch the second back a fraction. Once you get them down they're simple.
 
No spin whatsoever. Like I say I practise these 100 times a day at least. They tell me how I'm cueing. I messed two up. The first and the second. One went forward half an inch the second back a fraction. Once you get them down they're simple.

Wow. Nice work. I will try and see what I can get. I'm guessing 5/20 dead stop 100%.
 
Sorry. I don't have a way to post a picture of that page, or I would (with Mark's permission). What I spoke to has nothing to do with speed. It was about cueing accuracy. The truth, imo, is what Ray said...you have to be skilled enough to play a perfect stop shot (zero movement after contact with OB) at 4-6 diamonds. I agree that the slower srtoke (draw on the CB) is the better judge of ability. That is accomplished by both slow and fast speeds, depending on tip position. I have seen beautiful perfect stop shots 4 diamonds apart with a maximum low tip position (3 tips low) and a 3-speed. I see many students trying to shoot the shot centerball at a 7+ speed...10 being break speed. The harder you shoot, the more difficult the shot becomes. That said, it's easier to learn, at all speeds, from 1-2 diamonds apart. This is a shot, when set up correctly, using the hole reinforcements, on a lazered line, will really show the flaws in your routine or swing.

Scott Lee
http://poolknowledge.com

Scott, Your forgot repeatable. You say it all the time and missed the opportunity on this one. They go together and one can't be without the other. This shot is an example that illustrates why the game is such a wonderful challenge and so frustrating.

A player can be Repeatable but repeats in the wrong place. Same is true with accuracy. In other words we need bulls-eyes not just a tight pattern somewhere on the CB. Adding to the difficulty is non repeatable cue speed. Then get swallowed up in PSR and all the rest.

I know you know this as you teach it every day. Just a little poke in the ribs.
 
I think a stun-through shot is only harder than a stop shot because we shoot so many stop shots. If stun-through shots were the standard position play instead of stop shots, then stop shots would be the bigger challenge.

You vary speed, tip height or both to get stun-through or stun-back. I tend to vary speed more than tip height, but it depends on the distance to the OB.

pj
chgo
I think we get a lot more practice with stun-through and stun-back hits than we realize because they're not limited to straight shots. When we shoot cut shots and control the amount the CB deviates from the tangent line we're doing essentially the same thing.

pj
chgo
 
how many out of 20 can you hit a perfect stop shot with no unintentional spin and no movement of the cueball??
object ball and cue ball 4-6 diamond distance apart
just curious so i know how to gage my success rate
....
EDIT THESE ARE DIAGONAL CROSS CORNER SHOTS

The true test of skill is not how many times you can shoot the shot out of 20, but how many times you can shoot the shot accurately during a game on demand, knowing that you won't get a second chance.
 
Not many pros seem to post any more since all the nit know it alls talk down to them and pissed them off. You have luck on a face book pool forum.
 
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